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-rw-r--r--src/assets.c41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/assets.c b/src/assets.c
new file mode 100644
index 0000000..79c7ef9
--- /dev/null
+++ b/src/assets.c
@@ -0,0 +1,41 @@
+#include "assets.h"
+
+const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX] = {
+ "heightmap.png"
+};
+
+const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX] = {
+ "heightmap.png"
+};
+
+void initAssets(Assets* assets)
+{
+ // Images.
+ for (int index = 0; index < IMAGE_ASSET_COUNT; ++index)
+ {
+ assets->images[index] = LoadImage(
+ TextFormat("assets/%s", imageAssetPaths[index]));
+ }
+
+ // Textures.
+ for (int index = 0; index < TEXTURE_ASSET_COUNT; ++index)
+ {
+ assets->textures[index] = LoadTexture(
+ TextFormat("assets/%s", textureAssetPaths[index]));
+ }
+}
+
+void closeAssets(Assets* assets)
+{
+ // Images.
+ for (int index = 0; index < IMAGE_ASSET_COUNT; ++index)
+ {
+ UnloadImage(assets->images[index]);
+ }
+
+ // Textures.
+ for (int index = 0; index < TEXTURE_ASSET_COUNT; ++index)
+ {
+ UnloadTexture(assets->textures[index]);
+ }
+}