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-rw-r--r--src/assets.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/assets.h b/src/assets.h
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+++ b/src/assets.h
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+#include "utils.h"
+
+#ifndef ASSETS_H
+#define ASSETS_H
+
+#define IMAGE_ASSET_COUNT 1
+#define TEXTURE_ASSET_COUNT 1
+
+extern const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX];
+extern const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX];
+
+typedef int8_t Assetid;
+
+// Image asset ids.
+enum {
+ HEIGHT_MAP_IMAGE
+};
+
+// Texture asset ids.
+enum {
+ HEIGHT_MAP_TEXTURE
+};
+
+typedef struct Assets {
+ Image images[IMAGE_ASSET_COUNT];
+ Texture textures[TEXTURE_ASSET_COUNT];
+} Assets;
+
+void initAssets(Assets* assets);
+void closeAssets(Assets* assets);
+
+#endif