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-rw-r--r--src/game.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game.h b/src/game.h
index 8817633..ab162ad 100644
--- a/src/game.h
+++ b/src/game.h
@@ -3,6 +3,7 @@
#include "assets.h"
#include "player.h"
#include "world.h"
+#include "entity.h"
#ifndef GAME_H
#define GAME_H
@@ -10,14 +11,17 @@
typedef enum {
MAIN_MENU_SCENE,
GAME_SCENE
-} SceneID;
+} SceneId;
struct Game {
- SceneID sceneId;
+ SceneId sceneId;
Settings settings;
Assets assets;
Player player;
World world;
+
+ // For testing only.
+ Entity entities[2];
};
void initGame(Game* game);