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-rw-r--r--src/player.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/player.c b/src/player.c
index 417c7e1..7da0b01 100644
--- a/src/player.c
+++ b/src/player.c
@@ -84,21 +84,21 @@ void updatePlayer(Player* player, Game* game)
camera->target = Vector3Add(player->position, player->direction);
/* #ifdef FT_DEBUG_MODE */
-/* Ray ray = (Ray){ */
-/* .position = player->position, */
-/* .direction = player->direction */
-/* }; */
+ Ray ray = (Ray){
+ .position = player->position,
+ .direction = player->direction
+ };
-/* DrawRay(ray, YELLOW); */
+ DrawRay(ray, YELLOW);
-/* int tests; */
-/* WorldUID uid = castRayAtWorld(&game->world, ray, &tests); */
+ int tests;
+ WorldUID uid = castRayAtWorld(&game->world, ray, true, &tests);
-/* //printf("%d\n", tests); */
+ //printf("%d\n", tests);
-/* if (uid != -1) */
-/* { */
-/* DrawBoundingBox(game->world.entities[uid].box, RED); */
-/* } */
+ if (uid != -1)
+ {
+ DrawBoundingBox(game->world.entities[uid].box, RED);
+ }
/* #endif */
}