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-rw-r--r--src/assets.c7
-rw-r--r--src/assets.h11
2 files changed, 12 insertions, 6 deletions
diff --git a/src/assets.c b/src/assets.c
index c3db1ce..bcdb3cb 100644
--- a/src/assets.c
+++ b/src/assets.c
@@ -13,7 +13,9 @@ const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX] = {
"SamanthaFloor.png",
"trashcan.png",
"trash.png",
- "medicalTrash.png"
+ "medicalTrash.png",
+ "John.png",
+ "Ron.png"
};
const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX] = {
@@ -27,7 +29,8 @@ const char shaderAssetNames[SHADER_ASSET_COUNT][FT_NAMEMAX] = {
const char modelAssetPaths[MODEL_ASSET_COUNT][FT_NAMEMAX] = {
"UtilityPole.obj",
- "Samantha.obj"
+ "Samantha.obj",
+ "ShopKeeper.obj"
};
void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT])
diff --git a/src/assets.h b/src/assets.h
index 81c56e3..e0c40ea 100644
--- a/src/assets.h
+++ b/src/assets.h
@@ -3,10 +3,10 @@
#ifndef ASSETS_H
#define ASSETS_H
-#define TEXTURE_ASSET_COUNT 13
+#define TEXTURE_ASSET_COUNT 15
#define IMAGE_ASSET_COUNT 1
#define SHADER_ASSET_COUNT 2
-#define MODEL_ASSET_COUNT 2
+#define MODEL_ASSET_COUNT 3
extern const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX];
extern const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX];
@@ -29,7 +29,9 @@ enum {
SAMANTHA_FLOOR_TEXTURE,
TRASHCAN_TEXTURE,
TRASH_TEXTURE,
- MEDICAL_TRASH_TEXTURE
+ MEDICAL_TRASH_TEXTURE,
+ JOHN_TEXTURE,
+ RON_TEXTURE
};
// Image asset ids.
@@ -46,7 +48,8 @@ enum {
// Model asset ids.
enum {
UTILITY_POLE_MODEL,
- SAMANTHA_MODEL
+ SAMANTHA_MODEL,
+ SHOP_KEEPER_MODEL
};
typedef struct {