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* UGGGGGGGGnathan2025-07-122-7/+48
* Tiny progress (mostly the same as leaf nodes tbh)nathan2025-07-102-7/+35
* yippeeeenathan2025-07-091-6/+23
* Using the entity bounding box for something nownathan2025-07-093-16/+29
* Finally some speed and no overlap!nathan2025-07-093-60/+74
* Going to move on to the next part of BVHnathan2025-07-092-20/+27
* Fixed height thing for real this timenathan2025-07-091-64/+64
* Slight changesnathan2025-07-094-12/+17
* Making BVN fasternathan2025-07-091-13/+8
* sooo slownathan2025-07-092-2/+2
* A bit betternathan2025-07-092-110/+51
* UGGGGGnathan2025-07-092-5/+74
* Still sucks too muchnathan2025-07-083-18/+37
* Less overlapnathan2025-07-081-7/+37
* Still too much overlap. Time for a different method (:nathan2025-07-081-81/+11
* Might not be the way forward tbhnathan2025-07-072-11/+8
* Decentish nownathan2025-07-071-82/+117
* Working on BVHnathan2025-07-075-12/+158
* Finally smooth walkingnathan2025-07-064-24/+68
* Going wonderful (:nathan2025-07-062-9/+15
* Playing around with world generating a bitnathan2025-07-066-23/+51
* rreeeenathan2025-07-068-7/+82
* Really increasing the commit count lmaonathan2025-07-061-2/+2
* Cleaned up shitnathan2025-07-066-47/+90
* Playing around with conceptsnathan2025-07-052-15/+26
* Started getting walking on heightmap workingnathan2025-07-048-7/+41
* Heightmap, player, and more conceptsnathan2025-07-0410-4/+258
* Adding design conceptsnathan2025-07-041-1/+1
* first commitnathan2025-07-039-0/+131