From e5acfb329827802fe2259f91701dc8762c2573b6 Mon Sep 17 00:00:00 2001 From: nathan Date: Fri, 8 Aug 2025 12:48:10 -0600 Subject: Mesh instancing test working --- assets/shaders/glsl330/instancing.fs | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 assets/shaders/glsl330/instancing.fs (limited to 'assets/shaders/glsl330/instancing.fs') diff --git a/assets/shaders/glsl330/instancing.fs b/assets/shaders/glsl330/instancing.fs new file mode 100644 index 0000000..0044ac7 --- /dev/null +++ b/assets/shaders/glsl330/instancing.fs @@ -0,0 +1,20 @@ +#version 330 core + +// https://github.com/Rogeatic/raylib-instancing + +// Input vertex attributes (from vertex shader) +in vec2 fragTexCoord; + +// Input uniform values +uniform sampler2D texture0; +uniform vec4 colDiffuse; + +// Output fragment color +out vec4 finalColor; + +void main() +{ + // Texel color fetching from texture sampler + vec4 texelColor = texture(texture0, fragTexCoord); + finalColor = texelColor*colDiffuse; +} \ No newline at end of file -- cgit v1.2.3