From 6b6b37dfed2ae3278c8d2322e48443410b26d87f Mon Sep 17 00:00:00 2001 From: nathan Date: Sat, 18 Oct 2025 18:13:15 -0600 Subject: Ye retro colors --- src/assets.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'src/assets.c') diff --git a/src/assets.c b/src/assets.c index 0180d03..6619c21 100644 --- a/src/assets.c +++ b/src/assets.c @@ -25,7 +25,7 @@ const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX] = { const char shaderAssetNames[SHADER_ASSET_COUNT][FT_NAMEMAX] = { "skybox", "instancing", - "color-depth" + "postprocessing" }; const char modelAssetPaths[MODEL_ASSET_COUNT][FT_NAMEMAX] = { @@ -35,7 +35,8 @@ const char modelAssetPaths[MODEL_ASSET_COUNT][FT_NAMEMAX] = { "ShopKeeper.obj" // John and Ron ARE NOT the same person }; -void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT]) +void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT], + const Settings* settings) { // Skybox. Shader shader = shaders[SKYBOX_SHADER]; @@ -45,6 +46,8 @@ void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT]) // Instancing. shader = shaders[INSTANCING_SHADER]; shader.locs[SHADER_LOC_MATRIX_MVP] = GetShaderLocation(shader, "mvp"); + + // Postprocessing. } void initModelAssets(Assets* assets) @@ -63,7 +66,7 @@ void initModelAssets(Assets* assets) do they also pronounce Mario as Mor-io? */ -void initAssets(Assets* assets) +void initAssets(Assets* assets, const Settings* settings) { // Textures. for (int index = 0; index < TEXTURE_ASSET_COUNT; ++index) @@ -89,7 +92,7 @@ void initAssets(Assets* assets) shaderAssetNames[index])); } - initShaderAssets(assets->shaders); + initShaderAssets(assets->shaders, settings); // Models. for (int index = 0; index < MODEL_ASSET_COUNT; ++index) -- cgit v1.2.3