From 2b2b69ee31f00aa46ab6baa967e12437ce7334d1 Mon Sep 17 00:00:00 2001 From: nathan Date: Fri, 4 Jul 2025 07:00:08 -0600 Subject: Heightmap, player, and more concepts --- src/assets.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/assets.h (limited to 'src/assets.h') diff --git a/src/assets.h b/src/assets.h new file mode 100644 index 0000000..c5fb7ac --- /dev/null +++ b/src/assets.h @@ -0,0 +1,32 @@ +#include "utils.h" + +#ifndef ASSETS_H +#define ASSETS_H + +#define IMAGE_ASSET_COUNT 1 +#define TEXTURE_ASSET_COUNT 1 + +extern const char imageAssetPaths[IMAGE_ASSET_COUNT][FT_NAMEMAX]; +extern const char textureAssetPaths[TEXTURE_ASSET_COUNT][FT_NAMEMAX]; + +typedef int8_t Assetid; + +// Image asset ids. +enum { + HEIGHT_MAP_IMAGE +}; + +// Texture asset ids. +enum { + HEIGHT_MAP_TEXTURE +}; + +typedef struct Assets { + Image images[IMAGE_ASSET_COUNT]; + Texture textures[TEXTURE_ASSET_COUNT]; +} Assets; + +void initAssets(Assets* assets); +void closeAssets(Assets* assets); + +#endif -- cgit v1.2.3