From f0843bcab9feeb50abef8b2f48100a6e8882c8aa Mon Sep 17 00:00:00 2001 From: nathan Date: Fri, 19 Sep 2025 04:32:33 -0600 Subject: Texture thingy --- src/entity.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/entity.c') diff --git a/src/entity.c b/src/entity.c index 8017de0..1548968 100644 --- a/src/entity.c +++ b/src/entity.c @@ -51,8 +51,8 @@ Entity createEntity(EntityId id, Vector3 position) break; case SAMANTHA: entity.box = (BoundingBox){ - .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_WIDTH}, - .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_WIDTH} + .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_THICKNESS}, + .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_THICKNESS} }; break; @@ -68,7 +68,7 @@ Entity createEntity(EntityId id, Vector3 position) // TODO: Mesh instance the utility poles and make a 3d model void updateEntity(Entity* entity, Game* game) { - // DrawBoundingBox(entity->box, RED); + DrawBoundingBox(entity->box, RED); switch (entity->id) { -- cgit v1.2.3