From 233d6994bea031c0d22a77f5a8b7427a2b566e12 Mon Sep 17 00:00:00 2001 From: nathan Date: Sat, 25 Oct 2025 16:03:43 -0600 Subject: Added more fuck more ultrawide players --- src/game.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index dd60eeb..e3f032c 100644 --- a/src/game.c +++ b/src/game.c @@ -61,6 +61,7 @@ void initGame(Game* game) game->screen.render = LoadRenderTexture(game->settings.screenWidth, game->settings.screenHeight); resetScreenScale(game); + game->screen.postprocesserShader = POSTPROCESSING_SHADER; // Assets. initAssets(&game->assets, &game->settings); @@ -94,7 +95,7 @@ void drawGameScreen(Game* game) if (game->screen.ultraWideMode) { - BeginShaderMode(game->assets.shaders[POSTPROCESSING_SHADER]); + BeginShaderMode(game->assets.shaders[FUCK_SHADER]); DrawTexturePro( texture, (Rectangle){0.0, 0.0, texture.width, -texture.height}, @@ -109,7 +110,7 @@ void drawGameScreen(Game* game) } else { - BeginShaderMode(game->assets.shaders[POSTPROCESSING_SHADER]); + BeginShaderMode(game->assets.shaders[game->screen.postprocesserShader]); DrawTexturePro( texture, (Rectangle){0.0, 0.0, texture.width, -texture.height}, -- cgit v1.2.3