From 30f930498048466965066dfec330f5f7500bb3a0 Mon Sep 17 00:00:00 2001 From: nathan Date: Sun, 10 Aug 2025 07:17:41 -0600 Subject: Cleaner shader config thingy --- src/game.c | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index 0d1fa79..c4563c9 100644 --- a/src/game.c +++ b/src/game.c @@ -19,12 +19,6 @@ void initGame(Game* game) // Skybox. game->skybox = LoadModelFromMesh(GenMeshCube(1.0, 1.0, 1.0)); game->skybox.materials[0].shader = game->assets.shaders[SKYBOX_SHADER]; - - SetShaderValue( - game->skybox.materials[0].shader, - GetShaderLocation(game->skybox.materials[0].shader, "environmentMap"), - (int[1]){ MATERIAL_MAP_CUBEMAP }, SHADER_UNIFORM_INT); - game->skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = LoadTextureCubemap(game->assets.images[SKYBOX_IMAGE], CUBEMAP_LAYOUT_AUTO_DETECT); -- cgit v1.2.3