From e3f220ee2003e93b2a1ebc335630fac8444a412e Mon Sep 17 00:00:00 2001 From: nathan Date: Sat, 18 Oct 2025 17:09:54 -0600 Subject: Color thingy --- src/game.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index 956c5d2..7c4d240 100644 --- a/src/game.c +++ b/src/game.c @@ -39,7 +39,6 @@ void initGame(Game* game) // Settings. game->settings = defaultSettings(); - // Window. InitWindow(game->settings.windowWidth, game->settings.windowHeight, "Find Things"); @@ -67,7 +66,7 @@ void initGame(Game* game) game->player = createPlayer(); game->player.position = Vector3Scale(game->world.size, 0.5); - // DisableCursor(); + DisableCursor(); } void updateMainMenuScene(Game* game) @@ -90,8 +89,6 @@ void drawGameScreen(Game* game) void updateGameScene(Game* game) { - ClearBackground(BLACK); - BeginTextureMode(game->screen.render); ClearBackground(BLACK); BeginMode3D(game->player.camera); @@ -104,13 +101,16 @@ void updateGameScene(Game* game) rlEnableDepthMask(); updatePlayer(&game->player, game); - updateWorld(&game->world, game); EndMode3D(); EndTextureMode(); + ClearBackground(BLACK); + + BeginShaderMode(game->assets.shaders[COLOR_DEPTH_SHADER]); drawGameScreen(game); + EndShaderMode(); } void handleGameResize(Game* game) -- cgit v1.2.3