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authornathansmithsmith <nathansmith7@mailfence.com>2023-08-04 01:26:17 -0600
committernathansmithsmith <nathansmith7@mailfence.com>2023-08-04 01:26:17 -0600
commit2849ccc2afcf89c46a9471b787b1ab14959637ae (patch)
tree6f77772da8e7004d6918b513ac3b82e5aae78b83 /src/entities/maresciallo.h
parent6d7842484434d1d3f4265194ba87db6afff3186b (diff)
After lots of time got the circle thingy working
Diffstat (limited to 'src/entities/maresciallo.h')
-rw-r--r--src/entities/maresciallo.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/entities/maresciallo.h b/src/entities/maresciallo.h
index e607ab3..2e50ffe 100644
--- a/src/entities/maresciallo.h
+++ b/src/entities/maresciallo.h
@@ -4,10 +4,13 @@
#ifndef MARESCIALLO_H
#define MARESCIALLO_H
-#define MARESCIALLO_CIRCLE_AT_DIS 50.0 // 200.0
+#define MARESCIALLO_CIRCLE_AT_DIS 200.0 // 200.0
+#define MARESCIALLO_COME_BACK_AT_DIS 250.0
+#define MARESCIALLO_ROTATION_SPEED 20.0
+#define MARESCIALLO_CIRCLE_PLAYER_SPEED 1.0
typedef struct Maresciallo {
- EntityFlyToPointInfo flyAway;
+ EntityFlyToPointInfo flyToPoint;
} Maresciallo;
void initMaresciallo(Entity * entity, Game * game);