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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-11-15 16:25:54 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-11-15 16:25:54 -0700 |
commit | 581ea4aaf1acefa663446faa32a480bbcc3e084c (patch) | |
tree | 47e05bab3da699d707d0af089f8b8287fbda38fd /src/entities/maresciallo.h | |
parent | 22535c8b18cda1d5a1ee771616425fc3941a801c (diff) |
Kill log only shows stuff you killed
Diffstat (limited to 'src/entities/maresciallo.h')
-rw-r--r-- | src/entities/maresciallo.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/entities/maresciallo.h b/src/entities/maresciallo.h index b853ef4..2d46eeb 100644 --- a/src/entities/maresciallo.h +++ b/src/entities/maresciallo.h @@ -11,7 +11,7 @@ #define MARESCIALLO_BULLET_COOLDOWN 3.0 #define MARESCIALLO_BULLET_DAMAGE 0.01 -#define MARESCIALLO_CHANGE_OF_HIT 10 +#define MARESCIALLO_GUN_TARGETING_SPEED 20.0 #define MARESCIALLO_MISSILE_COOLDOWN 5.0 @@ -19,6 +19,8 @@ typedef struct Maresciallo { EntityFlyToPointInfo flyToPoint; double timeSinceLastBulletShot; double timeSinceLastMissileShot; + + Vector3 gunTarget; } Maresciallo; void initMaresciallo(Entity * entity, Game * game); |