aboutsummaryrefslogtreecommitdiff
path: root/src/entities
diff options
context:
space:
mode:
authornathansmithsmith <nathansmith7@mailfence.com>2023-08-03 00:11:48 -0600
committernathansmithsmith <nathansmith7@mailfence.com>2023-08-03 00:11:48 -0600
commit6d7842484434d1d3f4265194ba87db6afff3186b (patch)
tree07d9307c500ae47c9c250a2cb8ec24104c78a94b /src/entities
parent7259478c55bcf1eb717ee1b846522121ef5fd7f3 (diff)
Working on circle thingy
Diffstat (limited to 'src/entities')
-rw-r--r--src/entities/antifaShip.c2
-rw-r--r--src/entities/maresciallo.c14
-rw-r--r--src/entities/maresciallo.h2
3 files changed, 15 insertions, 3 deletions
diff --git a/src/entities/antifaShip.c b/src/entities/antifaShip.c
index 6c017c8..c91f892 100644
--- a/src/entities/antifaShip.c
+++ b/src/entities/antifaShip.c
@@ -102,6 +102,8 @@ void controlAntifaShipKeyboardAndMouse(Game * game, Entity * entity) {
mouseStick.z = -mouseStick.y;
mouseStick.y = 0.0;
}
+
+ printVector2(mouse);
entityJoystickControl(entity, mouseStick, data->forwardSpeed);
}
diff --git a/src/entities/maresciallo.c b/src/entities/maresciallo.c
index f447819..288b27e 100644
--- a/src/entities/maresciallo.c
+++ b/src/entities/maresciallo.c
@@ -20,7 +20,7 @@ void initMaresciallo(Entity * entity, Game * game) {
Maresciallo * data = (Maresciallo*)entity->data;
PIDConfig flyAwayPID = (PIDConfig){
- .kP = 1.1,
+ .kP = 100, // 1.1
.kI = 0.0,
.kD = 0.0,
.angleMode = false,
@@ -61,8 +61,18 @@ void getAwayMaresciallo(Game * game, Entity * entity) {
}
void circlePlayerMaresciallo(Game * game, Entity * entity) {
+ float t = GetFrameTime();
Maresciallo * data = (Maresciallo*)entity->data;
Entity * player = getEntityFromWorld(game->world, 0);
+
+ Quaternion toEntity = QuaternionFromVector3ToVector3(player->position, entity->position);
+ Quaternion next = toEntity;
+ next = QuaternionIdentity();
+
+ Vector3 target = Vector3Subtract(entity->position, player->position);
+ target = Vector3RotateByQuaternion(target, next);
+
+ entity->position = Vector3Add(player->position, target);
}
void updateMaresciallo(Game * game, Entity * entity) {
@@ -72,7 +82,7 @@ void updateMaresciallo(Game * game, Entity * entity) {
Entity * player = getEntityFromWorld(game->world, 0);
// Fly away if to close to player.
- if (Vector3Distance(entity->position, player->position) < MARESCIALLO_CIRCLE_AT_DIS) {
+ if (Vector3Distance(entity->position, player->position) < MARESCIALLO_CIRCLE_AT_DIS - 1) {
getAwayMaresciallo(game, entity);
} else {
circlePlayerMaresciallo(game, entity);
diff --git a/src/entities/maresciallo.h b/src/entities/maresciallo.h
index 7492751..e607ab3 100644
--- a/src/entities/maresciallo.h
+++ b/src/entities/maresciallo.h
@@ -4,7 +4,7 @@
#ifndef MARESCIALLO_H
#define MARESCIALLO_H
-#define MARESCIALLO_CIRCLE_AT_DIS 200.0
+#define MARESCIALLO_CIRCLE_AT_DIS 50.0 // 200.0
typedef struct Maresciallo {
EntityFlyToPointInfo flyAway;