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authornathansmithsmith <thenathansmithsmith@gmail.com>2023-07-16 21:55:38 -0600
committernathansmithsmith <thenathansmithsmith@gmail.com>2023-07-16 21:55:38 -0600
commit77a06748f9f394486cad833e2ca351e8dbcc7361 (patch)
treec325ae88a7fa566217fef9ad5e7851fa600516b1 /src/entity.c
parented1704f9a110c9fa909dccb3169bf388f48279e4 (diff)
More following shit
Diffstat (limited to 'src/entity.c')
-rw-r--r--src/entity.c43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/entity.c b/src/entity.c
index ee15d18..e918617 100644
--- a/src/entity.c
+++ b/src/entity.c
@@ -151,3 +151,46 @@ void entityJoystickControl(Entity * entity, Vector3 stick, float speed) {
entityUpdatePosition(entity);
}
+
+void entityFlightToPoint(Entity * entity, Vector3 point, PID * speedPID, float rotationSpeed) {
+ float t = GetFrameTime();
+
+ // Get distance and direction.
+ Vector3 dis = Vector3Subtract(entity->position, point);
+ Vector3 direction = Vector3Normalize(dis);
+
+ // Get look at and rotation.
+ Matrix matrix = MatrixLookAt(Vector3Zero(), direction, (Vector3){0.0, 1.0, 0.0});
+ Quaternion rotation = QuaternionInvert(QuaternionFromMatrix(matrix));
+
+ // Rotate this fucker.
+ if (rotationSpeed == 0.0)
+ entity->rotation = rotation;
+ else
+ entity->rotation = QuaternionSlerp(entity->rotation, rotation, t * rotationSpeed);
+
+ // Velocity control.
+ float s = runPID(0.0, Vector3Length(dis), speedPID);
+ Matrix m = QuaternionToMatrix(QuaternionInvert(entity->rotation));
+
+ // Accelerate.
+ if (entity->useAcceleration)
+ s = accelerateValue(
+ s,
+ entity->lastVelocity.speed,
+ entity->acceleration.speedUp * t,
+ entity->acceleration.speedDown * t
+ );
+
+ // Velocity.
+ entity->velocity.velocity = (Vector3){
+ m.m2 * s,
+ m.m6 * s,
+ m.m10 * s
+ };
+
+ entityUpdatePosition(entity);
+
+ entity->velocity.speed = s;
+ entity->lastVelocity = entity->velocity;
+}