diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-08-18 00:18:53 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-08-18 00:18:53 -0600 |
commit | f98e6d4ea4ee52b298a7d9a9731da4c020bb4dfe (patch) | |
tree | fdb76e94e4d00cbe2ab652a9f65d6afaad779552 /src/entity.c | |
parent | 87b86d92c27a6fb83d0d09365a36d8a98ba0b24b (diff) |
Some aim thingy
Diffstat (limited to 'src/entity.c')
-rw-r--r-- | src/entity.c | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/entity.c b/src/entity.c index bb874df..52d24f6 100644 --- a/src/entity.c +++ b/src/entity.c @@ -1,5 +1,6 @@ #include "entity.h" #include "entitiesInclude.h" +#include <raylib.h> // This fucker is used for creating entities. const EntityTypeInfo entityTypeInfo[ENTITY_TYPE_COUNT] = { @@ -375,15 +376,10 @@ void entityDraw(Entity * entity) { } void entityUpdatePosition(Entity * entity) { - float t = GetFrameTime(); - - Vector3 velocity = (Vector3){ - entity->velocity.velocity.x * t, - entity->velocity.velocity.y * t, - entity->velocity.velocity.z * t - }; - - entity->position = Vector3Add(entity->position, velocity); + entity->position = Vector3Add( + entity->position, + Vector3Scale(entity->velocity.velocity, GetFrameTime()) + ); } void entityUpdateRotation(Entity * entity) { |