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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-09 00:53:10 -0600 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-09 00:53:10 -0600 |
commit | 3f0be672f9c5a07a98be0dc703b95f1bbe73f33e (patch) | |
tree | aeb7776878e3460f7ba1f33cf2c0d195eb45f2c5 /src/entity.h | |
parent | b92adb44b618db0272819cb77e5727441c566838 (diff) |
Mouse control working
Diffstat (limited to 'src/entity.h')
-rw-r--r-- | src/entity.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/entity.h b/src/entity.h index 128365f..98db0f5 100644 --- a/src/entity.h +++ b/src/entity.h @@ -22,8 +22,8 @@ typedef int16_t EntityId; // Id in world. typedef uint32_t EntityFingerprint; // Callbacks. -typedef void (*EntityUpdateCb)(Game * game, Entity * entity, EntityId id); -typedef void (*EntityDrawCb)(Game * game, Entity * entity, EntityId id); +typedef void (*EntityUpdateCb)(Game * game, Entity * entity); +typedef void (*EntityDrawCb)(Game * game, Entity * entity); // Acceleration indeed hehehe. typedef struct EntityAcceleration { |