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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-03 01:09:04 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-03 01:09:04 -0700 |
commit | 8bd37d4fe75a43deab8d6f24b481c23d7f965c5a (patch) | |
tree | 3a606dae6993778919e2ce94c6216d2f8f74d1b2 /src/entityGrouping.h | |
parent | a8e21e0ac702fc7bcdcaf144f384cbce8aae03d0 (diff) |
More and more level stuff
Diffstat (limited to 'src/entityGrouping.h')
-rw-r--r-- | src/entityGrouping.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/entityGrouping.h b/src/entityGrouping.h new file mode 100644 index 0000000..0ab25e8 --- /dev/null +++ b/src/entityGrouping.h @@ -0,0 +1,11 @@ +#include "gameCommon.h" +#include "entity.h" +#include <raylib.h> + +#ifndef ENTITY_GROUPING_H +#define ENTITY_GROUPING_H + +void addEntityGroupToWorld(Game * game, EntityId id, int groupSize, Vector3 position, Vector3 spacing); +void addSoldatoGroupWithLeader(Game * game, EntityId leader, int groupSize, Vector3 position, Vector3 spacing); + +#endif |