diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-09-24 00:00:00 -0600 |
---|---|---|
committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-09-24 00:00:00 -0600 |
commit | 6c2037ad2c6303545cc051120c00663def468a2a (patch) | |
tree | 3c10e229c08305c634e3207a8704d8e514e072d1 /src/game.h | |
parent | 4f4e5d1f9fc85ab0af46831bc6a0af6555d00213 (diff) |
Made camera system handle more cameras easier
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1,7 +1,7 @@ #include "gameCommon.h" #include "mainMenu.h" #include "gameScreen.h" -#include "playerCamera.h" +#include "cameras.h" #include "entity.h" #include "assets.h" #include "world.h" @@ -20,7 +20,7 @@ typedef struct Game { ScreenId screenId; MainMenu mainMenu; GameScreen gameScreen; - Camera3D playerCamera; + Cameras cameras; Assets assets; World world; Settings settings; |