diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-29 21:41:30 -0600 |
---|---|---|
committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-29 21:41:30 -0600 |
commit | 0dd152a45305b54c6881eed1ff7d8d814cb92e59 (patch) | |
tree | 3118d279cd4246fb73aab97bd84c38eb84092218 /src/gameScreen.h | |
parent | f8e133343b9c07dbb66ea313fd982339fbd72137 (diff) |
I over use render textures lol
Diffstat (limited to 'src/gameScreen.h')
-rw-r--r-- | src/gameScreen.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gameScreen.h b/src/gameScreen.h index e4f8d20..aa690fa 100644 --- a/src/gameScreen.h +++ b/src/gameScreen.h @@ -22,9 +22,12 @@ typedef struct GameScreen { bool levelComplete; double timeAtLevelComplete; int lastLevel; + + RenderTexture worldRender; + bool usingWorldRenderTexture; } GameScreen; -void initGameScreen(GameScreen * gameScreen); +void initGameScreen(Game * game, GameScreen * gameScreen); void freeGameScreen(GameScreen * gameScreen); void updateGameScreen(Game * game); |