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authornathansmithsmith <nathansmith7@mailfence.com>2023-11-05 00:07:55 -0600
committernathansmithsmith <nathansmith7@mailfence.com>2023-11-05 00:07:55 -0600
commit451887dabd71b6b9b8cdf2587fee31ec59c3675b (patch)
tree0129a76d755c222dd62cd418f184ed1c7254aa79 /src/gameScreen.h
parentf45d32ca36a0ae85410b3eee61120fa97bf9bd25 (diff)
Started working on cool stars
Diffstat (limited to 'src/gameScreen.h')
-rw-r--r--src/gameScreen.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gameScreen.h b/src/gameScreen.h
index 009ba07..112897c 100644
--- a/src/gameScreen.h
+++ b/src/gameScreen.h
@@ -10,8 +10,8 @@
#define GAME_SCREEN_NEXT_LEVEL_DELAY 2.0
#define GAME_SCREEN_TARGET_INFO_MAX 20
-#define GAME_SCREEN_ZOOM_VIEW_SIZE 60 // Size it renders at.
-#define GAME_SCREEN_ZOOM_VIEW_UI_SIZE 150 // Size on screen.
+#define GAME_SCREEN_ZOOM_VIEW_SIZE 100 // Size it renders at.
+#define GAME_SCREEN_ZOOM_VIEW_UI_SIZE 350 // Size on screen.
// Gui stuff and shit.
typedef struct GameScreen {
@@ -37,6 +37,7 @@ void initGameScreen(Game * game, GameScreen * gameScreen);
void freeGameScreen(GameScreen * gameScreen);
void updateGameScreen(Game * game);
+void resizeGameScreen(Game * game, GameScreen * gameScreen);
void openGameScreen(Game * game);