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authornathansmithsmith <nathansmith7@mailfence.com>2023-09-24 00:00:00 -0600
committernathansmithsmith <nathansmith7@mailfence.com>2023-09-24 00:00:00 -0600
commit6c2037ad2c6303545cc051120c00663def468a2a (patch)
tree3c10e229c08305c634e3207a8704d8e514e072d1 /src/gameScreen.h
parent4f4e5d1f9fc85ab0af46831bc6a0af6555d00213 (diff)
Made camera system handle more cameras easier
Diffstat (limited to 'src/gameScreen.h')
-rw-r--r--src/gameScreen.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gameScreen.h b/src/gameScreen.h
index 9e0f99a..f12b8ea 100644
--- a/src/gameScreen.h
+++ b/src/gameScreen.h
@@ -1,6 +1,7 @@
#include "gameCommon.h"
#include "gyroscope.h"
#include "radar.h"
+#include "cameras.h"
#ifndef GAME_SCREEN_H
#define GAME_SCREEN_H
@@ -12,6 +13,7 @@ typedef struct GameScreen {
Vector2 infoText;
Gyroscope gyroscope;
Radar radar;
+ CameraId mainCamera;
} GameScreen;
void initGameScreen(GameScreen * gameScreen);