diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-11 17:56:54 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-10-11 17:56:54 -0600 |
commit | 720467f4b295d86aac8acb75c78822c21fcba281 (patch) | |
tree | 4da746a9b978e710901271ba28adf5c8863a416e /src/levels/level1.c | |
parent | 71f748a76ef0b86b6377ea82cb2e7e785d28b647 (diff) |
Fixed frame rate issue (should have fixed it a month ago)
Diffstat (limited to 'src/levels/level1.c')
-rw-r--r-- | src/levels/level1.c | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/src/levels/level1.c b/src/levels/level1.c index 8d661b8..67fb91d 100644 --- a/src/levels/level1.c +++ b/src/levels/level1.c @@ -4,23 +4,11 @@ #include "entity.h" void initLevel1(Game * game, Levels * levels) { - int i; - - WorldEntry entries[21] = { + WorldEntry entries[2] = { (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_GENERALE, (Vector3){0.0, 0.0, 10.0}, QuaternionIdentity()} }; - double distanceApart = 15.0; - double startAtDistance = 100.0; - - for (i = 1; i < 21; ++i) { - entries[i] = (WorldEntry){ - ENTITY_SOLDATO, - (Vector3){0.0, (i * distanceApart) + startAtDistance, (i * distanceApart) + startAtDistance}, - QuaternionIdentity() - }; - } - addEntriesToWorld( &game->world, game, |