diff options
author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-20 03:08:57 -0600 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-20 03:08:57 -0600 |
commit | 43e31b6e124da754ef928d22fbb9a1d7640aab4b (patch) | |
tree | 698f723866bd99982a6c606c63cfa0387863e2db /src/playerCamera.c | |
parent | f3f5fedbf591c10fa675a32103bab9480b42abe8 (diff) |
New bullet system
Diffstat (limited to 'src/playerCamera.c')
-rw-r--r-- | src/playerCamera.c | 27 |
1 files changed, 10 insertions, 17 deletions
diff --git a/src/playerCamera.c b/src/playerCamera.c index ded59b7..6b165f3 100644 --- a/src/playerCamera.c +++ b/src/playerCamera.c @@ -12,25 +12,18 @@ void initPlayerCamera(Camera3D * camera) { void updatePlayerCamera(Camera3D * camera, Game * game) { Entity * player = getEntityFromWorld(game->world, 0); - camera->target = player->position; + Vector3 direction = Vector3RotateByQuaternion((Vector3){0.0, 0.0, 1.0}, player->rotation); - Matrix m = QuaternionToMatrix(QuaternionInvert(player->rotation)); - Vector3 pos = (Vector3){0.0, CAMERA_DIS/2, -CAMERA_DIS}; + // Position. + camera->position = Vector3Add(player->position, Vector3Scale(direction, CAMERA_DIS)); - camera->position = (Vector3){ - m.m0 * pos.x + m.m1 * pos.y + m.m2 * pos.z, - m.m4 * pos.x + m.m5 * pos.y + m.m6 * pos.z, - m.m8 * pos.x + m.m9 * pos.y + m.m10 * pos.z - }; - - camera->position = Vector3Add(camera->position, player->position); + // Target. + camera->target = Vector3Add(camera->position, direction); - camera->up = (Vector3){ - m.m1 + m.m2, - m.m5 + m.m6, - m.m9 + m.m10 - }; + // Up. + camera->up = Vector3RotateByQuaternion((Vector3){0.0, 1.0, 0.0}, player->rotation); - camera->position = (Vector3){20.0, 20.0, 20.0}; - camera->up = (Vector3){0.0, 1.0, 0.0}; + //camera->target = player->position; + //camera->position = (Vector3){10.0, 10.0, 10.0}; + //camera->up = (Vector3){0.0, 1.0, 0.0}; } |