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authornathansmithsmith <nathansmith7@mailfence.com>2023-09-14 00:11:04 -0600
committernathansmithsmith <nathansmith7@mailfence.com>2023-09-14 00:11:04 -0600
commitb14a7bb1e4e2e71a8fef86fcfec4ad9501768e57 (patch)
treeb4dfb0b946c649583f4eebc8016e1d85c5984625 /src/world.h
parent3b22489413553e837a7da437b2c3cd69823095ab (diff)
Started laser and fixed world bug
Diffstat (limited to 'src/world.h')
-rw-r--r--src/world.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/world.h b/src/world.h
index d714649..b364270 100644
--- a/src/world.h
+++ b/src/world.h
@@ -46,6 +46,8 @@ void drawWorld(World * world, Game * game);
// From can be used to stop it from hitting the entity the ray is coming from...
EntityId traceRayToEntityInWorld(World * world, Ray ray, EntityFingerprint from, bool useFrom);
+void debugWorld(World * world);
+
// Used for creating worlds.
typedef struct WorldEntry {
EntityType type;