diff options
author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-21 00:12:00 -0600 |
---|---|---|
committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-21 00:12:00 -0600 |
commit | d4b40dcf7589bef2bbd0b6b940ee992da9db2343 (patch) | |
tree | 42756cfe9a23382bc406732fdfeccce64fddb6d4 /src/world.h | |
parent | 43e31b6e124da754ef928d22fbb9a1d7640aab4b (diff) |
Working collision system
Diffstat (limited to 'src/world.h')
-rw-r--r-- | src/world.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/world.h b/src/world.h index b3a7d69..9e36dc7 100644 --- a/src/world.h +++ b/src/world.h @@ -35,6 +35,10 @@ KfError removeEntityFromWorld(World * world, EntityId id); void updateWorld(World * world, Game * game); void drawWorld(World * world, Game * game); +// Returns the closest entity that the ray hits or ENTITY_NONE; +// From can be used to stop it from hitting the entity the ray is coming from... +EntityId traceRayToEntityInWorld(World * world, Ray ray, EntityFingerprint from, bool useFrom); + // Used for creating worlds. typedef struct WorldEntry { EntityType type; |