diff options
author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-11 15:38:12 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-11 15:38:12 -0700 |
commit | d08baeaf02588f6ca3c6933db976b4858c539955 (patch) | |
tree | 449cf7774d2a784d2556b91dbe22a89a1202ff18 /src | |
parent | 9e8ea2f80cbeff8341a7fbda2cf572697918808f (diff) |
Added level 9
Diffstat (limited to 'src')
-rw-r--r-- | src/game.c | 2 | ||||
-rw-r--r-- | src/levels.c | 1 | ||||
-rw-r--r-- | src/levels.h | 2 | ||||
-rw-r--r-- | src/levels/level9.c | 30 | ||||
-rw-r--r-- | src/levels/level9.h | 11 | ||||
-rw-r--r-- | src/levelsInclude.h | 1 |
6 files changed, 45 insertions, 2 deletions
@@ -33,7 +33,7 @@ void initGame(Game * game) { // Levels. initLevels(&game->levels); - startLevel(game, &game->levels, 7); + startLevel(game, &game->levels, 8); } void closeGame(Game * game) { diff --git a/src/levels.c b/src/levels.c index c7f933e..90221d4 100644 --- a/src/levels.c +++ b/src/levels.c @@ -13,6 +13,7 @@ const LevelInfo levelInfoList[LEVELS_COUNT] = { (LevelInfo){initLevel6, closelevel6, updateLevel6}, (LevelInfo){initLevel7, closelevel7, updateLevel7}, (LevelInfo){initLevel8, closelevel8, updateLevel8}, + (LevelInfo){initLevel9, closelevel9, updateLevel9}, (LevelInfo){initTestLevel, closeTestLevel, updateTestLevel} }; diff --git a/src/levels.h b/src/levels.h index 71584e3..5ee1231 100644 --- a/src/levels.h +++ b/src/levels.h @@ -5,7 +5,7 @@ #ifndef LEVELS_H #define LEVELS_H -#define LEVELS_COUNT 9 +#define LEVELS_COUNT 10 #define NO_LEVEL -1 diff --git a/src/levels/level9.c b/src/levels/level9.c new file mode 100644 index 0000000..ccef163 --- /dev/null +++ b/src/levels/level9.c @@ -0,0 +1,30 @@ +#include "level9.h" +#include "game.h" +#include "world.h" +#include "entity.h" +#include "entityGrouping.h" + +void initLevel9(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_GENERALE, (Vector3){0.0, 0.0, -800.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_GENERALE, (Vector3){-800.0, -800.0, -800.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); + + addSoldatoGroupWithLeader(game, ENTITY_CAPORALE, 3, (Vector3){-1000.0, 0.0, 0.0}, (Vector3){0.0, -15.0, -15.0}); + addSoldatoGroupWithLeader(game, ENTITY_CAPORALE, 3, (Vector3){1000.0, 0.0, 0.0}, (Vector3){0.0, 15.0, 15.0}); +} + +void closelevel9(Levels * levels) { +} + +bool updateLevel9(Game * game, Levels * levels) { + return game->world.entitiesCount == 1; +} diff --git a/src/levels/level9.h b/src/levels/level9.h new file mode 100644 index 0000000..75ffe06 --- /dev/null +++ b/src/levels/level9.h @@ -0,0 +1,11 @@ +#include "gameCommon.h" +#include "levels.h" + +#ifndef LEVEL9_H +#define LEVEL9_H + +void initLevel9(Game * game, Levels * levels); +void closelevel9(Levels * levels); +bool updateLevel9(Game * game, Levels * levels); + +#endif diff --git a/src/levelsInclude.h b/src/levelsInclude.h index b21f4a6..48a6559 100644 --- a/src/levelsInclude.h +++ b/src/levelsInclude.h @@ -7,5 +7,6 @@ #include "levels/level6.h" #include "levels/level7.h" #include "levels/level8.h" +#include "levels/level9.h" // As you can tell I fucking hate your stupid fat ass |