diff options
-rw-r--r-- | src/radar.c | 4 | ||||
-rw-r--r-- | src/radar.h | 2 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/radar.c b/src/radar.c index 309251b..192617e 100644 --- a/src/radar.c +++ b/src/radar.c @@ -53,7 +53,7 @@ void drawRadar3DParts(Game * game, Radar * radar) { DrawSphere( Vector3Scale(Vector3Subtract(entity->position, player->position), RADAR_WORLD_SCALE), RADAR_POINT_SIZE, - BLACK + RADAR_ENTITY_COLOR ); } @@ -69,7 +69,7 @@ void drawRadar3DParts(Game * game, Radar * radar) { RADAR_POINT_SIZE, 0.0, 8, - BLUE + RADAR_PLAYER_COLOR ); EndMode3D(); diff --git a/src/radar.h b/src/radar.h index 6b946e1..ecb44ba 100644 --- a/src/radar.h +++ b/src/radar.h @@ -11,6 +11,8 @@ #define RADAR_COLOR (Color){255, 255, 255, 85} #define RADAR_CROSS_COLOR (Color){YELLOW.r, YELLOW.g, YELLOW.b, 127} +#define RADAR_ENTITY_COLOR BLACK +#define RADAR_PLAYER_COLOR BLUE typedef struct Radar { Vector2 position; |