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+/**********************************************************************************************
+*
+* rres v1.0 - A simple and easy-to-use file-format to package resources
+*
+* CONFIGURATION:
+*
+* #define RRES_IMPLEMENTATION
+* Generates the implementation of the library into the included file.
+* If not defined, the library is in header only mode and can be included in other headers
+* or source files without problems. But only ONE file should hold the implementation.
+*
+* FEATURES:
+*
+* - Multi-resource files: Some files could end-up generating multiple connected resources in
+* the rres output file (i.e TTF files could generate RRES_DATA_FONT_GLYPHS and RRES_DATA_IMAGE).
+* - File packaging as raw resource data: Avoid data processing and just package the file bytes.
+* - Per-file data compression/encryption: Configure compression/encription for every input file.
+* - Externally linked files: Package only the file path, to be loaded from external file when the
+* specific id is requested. WARNING: Be careful with path, it should be relative to application dir.
+* - Central Directory resource (optional): Create a central directory with the input filename relation
+* to the resource(s) id. This is the default option but it can be avoided; in that case, a header
+* file (.h) is generated with the file ids definitions.
+*
+* FILE STRUCTURE:
+*
+* rres files consist of a file header followed by a number of resource chunks.
+*
+* Optionally it can contain a Central Directory resource chunk (usually at the end) with the info
+* of all the files processed into the rres file.
+*
+* NOTE: Chunks count could not match files count, some processed files (i.e Font, Mesh)
+* could generate multiple chunks with the same id related by the rresResourceChunkInfo.nextOffset
+* Those chunks are loaded together when resource is loaded
+*
+* rresFileHeader (16 bytes)
+* Signature Id (4 bytes) // File signature id: 'rres'
+* Version (2 bytes) // Format version
+* Resource Count (2 bytes) // Number of resource chunks contained
+* CD Offset (4 bytes) // Central Directory offset (if available)
+* Reserved (4 bytes) // <reserved>
+*
+* rresResourceChunk[]
+* {
+* rresResourceChunkInfo (32 bytes)
+* Type (4 bytes) // Resource type (FourCC)
+* Id (4 bytes) // Resource identifier (CRC32 filename hash or custom)
+* Compressor (1 byte) // Data compression algorithm
+* Cipher (1 byte) // Data encryption algorithm
+* Flags (2 bytes) // Data flags (if required)
+* Data Packed Size (4 bytes) // Data packed size (compressed/encrypted + custom data appended)
+* Data Base Size (4 bytes) // Data base size (uncompressed/unencrypted)
+* Next Offset (4 bytes) // Next resource chunk offset (if required)
+* Reserved (4 bytes) // <reserved>
+* CRC32 (4 bytes) // Resource Data Chunk CRC32
+*
+* rresResourceChunkData (n bytes) // Packed data
+* Property Count (4 bytes) // Number of properties contained
+* Properties[] (4*i bytes) // Resource data required properties, depend on Type
+* Data (m bytes) // Resource data
+* }
+*
+* rresResourceChunk: RRES_DATA_DIRECTORY // Central directory (special resource chunk)
+* {
+* rresResourceChunkInfo (32 bytes)
+*
+* rresCentralDir (n bytes) // rresResourceChunkData
+* Entries Count (4 bytes) // Central directory entries count (files)
+* rresDirEntry[]
+* {
+* Id (4 bytes) // Resource id
+* Offset (4 bytes) // Resource global offset in file
+* reserved (4 bytes) // <reserved>
+* FileName Size (4 bytes) // Resource fileName size (NULL terminator and 4-bytes align padding considered)
+* FileName (m bytes) // Resource original fileName (NULL terminated and padded to 4-byte alignment)
+* }
+* }
+*
+* DESIGN DECISIONS / LIMITATIONS:
+*
+* - rres file maximum chunks: 65535 (16bit chunk count in rresFileHeader)
+* - rres file maximum size: 4GB (chunk offset and Central Directory Offset is 32bit, so it can not address more than 4GB
+* - Chunk search by ID is done one by one, starting at first chunk and accessed with fread() function
+* - Endianness: rres does not care about endianness, data is stored as desired by the host platform (most probably Little Endian)
+* Endianness won't affect chunk data but it will affect rresFileHeader and rresResourceChunkInfo
+* - CRC32 hash is used to to generate the rres file identifier from filename
+* There is a "small" probability of random collision (1 in 2^32 approx.) but considering
+* the chance of collision is related to the number of data inputs, not the size of the inputs, we assume that risk
+* Also note that CRC32 is not used as a security/cryptographic hash, just an identifier for the input file
+* - CRC32 hash is also used to detect chunk data corruption. CRC32 is smaller and computationally much less complex than MD5 or SHA1.
+* Using a hash function like MD5 is probably overkill for random error detection
+* - Central Directory rresDirEntry.fileName is NULL terminated and padded to 4-byte, rresDirEntry.fileNameSize considers the padding
+* - Compression and Encryption. rres supports chunks data compression and encryption, it provides two fields in the rresResourceChunkInfo to
+* note it, but in those cases is up to the user to implement the desired compressor/uncompressor and encryption/decryption mechanisms
+* In case of data encryption, it's recommended that any additional resource data (i.e. MAC) to be appended to data chunk and properly
+* noted in the packed data size field of rresResourceChunkInfo. Data compression should be applied before encryption.
+*
+* DEPENDENCIES:
+*
+* rres library dependencies has been keep to the minimum. It depends only some libc functionality:
+*
+* - stdlib.h: Required for memory allocation: malloc(), calloc(), free()
+* NOTE: Allocators can be redefined with macros RRES_MALLOC, RRES_CALLOC, RRES_FREE
+* - stdio.h: Required for file access functionality: FILE, fopen(), fseek(), fread(), fclose()
+* - string.h: Required for memory data management: memcpy(), memcmp()
+*
+* VERSION HISTORY:
+*
+* - 1.0 (12-May-2022): Implementation review for better alignment with rres specs
+* - 0.9 (28-Apr-2022): Initial implementation of rres specs
+*
+*
+* LICENSE: MIT
+*
+* Copyright (c) 2016-2022 Ramon Santamaria (@raysan5)
+*
+* Permission is hereby granted, free of charge, to any person obtaining a copy
+* of this software and associated documentation files (the "Software"), to deal
+* in the Software without restriction, including without limitation the rights
+* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+* copies of the Software, and to permit persons to whom the Software is
+* furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included in all
+* copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+* SOFTWARE.
+*
+**********************************************************************************************/
+
+#ifndef RRES_H
+#define RRES_H
+
+// Function specifiers in case library is build/used as a shared library (Windows)
+// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
+#if defined(_WIN32)
+ #if defined(BUILD_LIBTYPE_SHARED)
+ #define RRESAPI __declspec(dllexport) // We are building the library as a Win32 shared library (.dll)
+ #elif defined(USE_LIBTYPE_SHARED)
+ #define RRESAPI __declspec(dllimport) // We are using the library as a Win32 shared library (.dll)
+ #endif
+#endif
+
+// Function specifiers definition
+#ifndef RRESAPI
+ #define RRESAPI // Functions defined as 'extern' by default (implicit specifiers)
+#endif
+
+//----------------------------------------------------------------------------------
+// Defines and Macros
+//----------------------------------------------------------------------------------
+
+// Allow custom memory allocators
+#ifndef RRES_MALLOC
+ #define RRES_MALLOC(sz) malloc(sz)
+#endif
+#ifndef RRES_CALLOC
+ #define RRES_CALLOC(ptr,sz) calloc(ptr,sz)
+#endif
+#ifndef RRES_REALLOC
+ #define RRES_REALLOC(ptr,sz) realloc(ptr,sz)
+#endif
+#ifndef RRES_FREE
+ #define RRES_FREE(ptr) free(ptr)
+#endif
+
+// Simple log system to avoid printf() calls if required
+// NOTE: Avoiding those calls, also avoids const strings memory usage
+#define RRES_SUPPORT_LOG_INFO
+#if defined(RRES_SUPPORT_LOG_INFO)
+ #define RRES_LOG(...) printf(__VA_ARGS__)
+#else
+ #define RRES_LOG(...)
+#endif
+
+// On Windows, MAX_PATH is limited to 256 by default,
+// on Linux, it could go up to 4096
+#define RRES_MAX_FILENAME_SIZE 1024
+
+//----------------------------------------------------------------------------------
+// Types and Structures Definition
+//----------------------------------------------------------------------------------
+// rres file header (16 bytes)
+typedef struct rresFileHeader {
+ unsigned char id[4]; // File identifier: rres
+ unsigned short version; // File version: 100 for version 1.0
+ unsigned short chunkCount; // Number of resource chunks in the file (MAX: 65535)
+ unsigned int cdOffset; // Central Directory offset in file (0 if not available)
+ unsigned int reserved; // <reserved>
+} rresFileHeader;
+
+// rres resource chunk info header (32 bytes)
+typedef struct rresResourceChunkInfo {
+ unsigned char type[4]; // Resource chunk type (FourCC)
+ unsigned int id; // Resource chunk identifier (generated from filename CRC32 hash)
+ unsigned char compType; // Data compression algorithm
+ unsigned char cipherType; // Data encription algorithm
+ unsigned short flags; // Data flags (if required)
+ unsigned int packedSize; // Data chunk size (compressed/encrypted + custom data appended)
+ unsigned int baseSize; // Data base size (uncompressed/unencrypted)
+ unsigned int nextOffset; // Next resource chunk global offset (if resource has multiple chunks)
+ unsigned int reserved; // <reserved>
+ unsigned int crc32; // Data chunk CRC32 (propCount + props[] + data)
+} rresResourceChunkInfo;
+
+// rres resource chunk data
+typedef struct rresResourceChunkData {
+ unsigned int propCount; // Resource chunk properties count
+ unsigned int *props; // Resource chunk properties
+ void *raw; // Resource chunk raw data
+} rresResourceChunkData;
+
+// rres resource chunk
+typedef struct rresResourceChunk {
+ rresResourceChunkInfo info; // Resource chunk info
+ rresResourceChunkData data; // Resource chunk packed data, contains propCount, props[] and raw data
+} rresResourceChunk;
+
+// rres resource multi
+// NOTE: It supports multiple resource chunks
+typedef struct rresResourceMulti {
+ unsigned int count; // Resource chunks count
+ rresResourceChunk *chunks; // Resource chunks
+} rresResourceMulti;
+
+// Useful data types for specific chunk types
+//----------------------------------------------------------------------
+// CDIR: rres central directory entry
+typedef struct rresDirEntry {
+ unsigned int id; // Resource id
+ unsigned int offset; // Resource global offset in file
+ unsigned int reserved; // reserved
+ unsigned int fileNameSize; // Resource fileName size (NULL terminator and 4-byte alignment padding considered)
+ char fileName[RRES_MAX_FILENAME_SIZE]; // Resource original fileName (NULL terminated and padded to 4-byte alignment)
+} rresDirEntry;
+
+// CDIR: rres central directory
+// NOTE: This data conforms the rresResourceChunkData
+typedef struct rresCentralDir {
+ unsigned int count; // Central directory entries count
+ rresDirEntry *entries; // Central directory entries
+} rresCentralDir;
+
+// FNTG: rres font glyphs info (32 bytes)
+// NOTE: And array of this type conforms the rresResourceChunkData
+typedef struct rresFontGlyphInfo {
+ int x, y, width, height; // Glyph rectangle in the atlas image
+ int value; // Glyph codepoint value
+ int offsetX, offsetY; // Glyph drawing offset (from base line)
+ int advanceX; // Glyph advance X for next character
+} rresFontGlyphInfo;
+
+//----------------------------------------------------------------------------------
+// Enums Definition
+// The following enums are useful to fill some fields of the rresResourceChunkInfo
+// and also some fields of the different data types properties
+//----------------------------------------------------------------------------------
+
+// rres resource chunk data type
+// NOTE 1: Data type determines the properties and the data included in every chunk
+// NOTE 2: This enum defines the basic resource data types,
+// some input files could generate multiple resource chunks:
+// Fonts processed could generate (2) resource chunks:
+// - [FNTG] rres[0]: RRES_DATA_FONT_GLYPHS
+// - [IMGE] rres[1]: RRES_DATA_IMAGE
+//
+// Mesh processed could generate (n) resource chunks:
+// - [VRTX] rres[0]: RRES_DATA_VERTEX
+// ...
+// - [VRTX] rres[n]: RRES_DATA_VERTEX
+typedef enum rresResourceDataType {
+ RRES_DATA_NULL = 0, // FourCC: NULL - Reserved for empty chunks, no props/data
+ RRES_DATA_RAW = 1, // FourCC: RAWD - Raw file data, 4 properties
+ // props[0]:size (bytes)
+ // props[1]:extension01 (big-endian: ".png" = 0x2e706e67)
+ // props[2]:extension02 (additional part, extensions with +3 letters)
+ // props[3]:reserved
+ // data: raw bytes
+ RRES_DATA_TEXT = 2, // FourCC: TEXT - Text file data, 4 properties
+ // props[0]:size (bytes)
+ // props[1]:rresTextEncoding
+ // props[2]:rresCodeLang
+ // props[3]:cultureCode
+ // data: text
+ RRES_DATA_IMAGE = 3, // FourCC: IMGE - Image file data, 4 properties
+ // props[0]:width
+ // props[1]:height
+ // props[2]:rresPixelFormat
+ // props[3]:mipmaps
+ // data: pixels
+ RRES_DATA_WAVE = 4, // FourCC: WAVE - Audio file data, 4 properties
+ // props[0]:frameCount
+ // props[1]:sampleRate
+ // props[2]:sampleSize
+ // props[3]:channels
+ // data: samples
+ RRES_DATA_VERTEX = 5, // FourCC: VRTX - Vertex file data, 4 properties
+ // props[0]:vertexCount
+ // props[1]:rresVertexAttribute
+ // props[2]:componentCount
+ // props[3]:rresVertexFormat
+ // data: vertex
+ RRES_DATA_FONT_GLYPHS = 6, // FourCC: FNTG - Font glyphs info data, 4 properties
+ // props[0]:baseSize
+ // props[1]:glyphCount
+ // props[2]:glyphPadding
+ // props[3]:rresFontStyle
+ // data: rresFontGlyphInfo[0..glyphCount]
+ RRES_DATA_LINK = 99, // FourCC: LINK - External linked file, 1 property
+ // props[0]:size (bytes)
+ // data: filepath (as provided on input)
+ RRES_DATA_DIRECTORY = 100, // FourCC: CDIR - Central directory for input files
+ // props[0]:entryCount, 1 property
+ // data: rresDirEntry[0..entryCount]
+
+ // TODO: 2.0: Support resource package types (muti-resource)
+ // NOTE: They contains multiple rresResourceChunk in rresResourceData.raw
+ //RRES_DATA_PACK_FONT = 110, // FourCC: PFNT - Resources Pack: Font data, 1 property (2 resource chunks: RRES_DATA_GLYPHS, RRES_DATA_IMAGE)
+ // props[0]:chunkCount
+ //RRES_DATA_PACK_MESH = 120, // FourCC: PMSH - Resources Pack: Mesh data, 1 property (n resource chunks: RRES_DATA_VERTEX)
+ // props[0]:chunkCount
+
+ // TODO: Add additional resource data types if required (define props + data)
+
+} rresResourceDataType;
+
+// Compression algorithms
+// Value required by rresResourceChunkInfo.compType
+// NOTE 1: This enum just list some common data compression algorithms for convenience,
+// The rres packer tool and the engine-specific library are responsible to implement the desired ones,
+// NOTE 2: rresResourceChunkInfo.compType is a byte-size value, limited to [0..255]
+typedef enum rresCompressionType {
+ RRES_COMP_NONE = 0, // No data compression
+ RRES_COMP_RLE = 1, // RLE compression
+ RRES_COMP_DEFLATE = 10, // DEFLATE compression
+ RRES_COMP_LZ4 = 20, // LZ4 compression
+ RRES_COMP_LZMA2 = 30, // LZMA2 compression
+ RRES_COMP_QOI = 40, // QOI compression, useful for RGB(A) image data
+ // TODO: Add additional compression algorithms if required
+} rresCompressionType;
+
+// Encryption algoritms
+// Value required by rresResourceChunkInfo.cipherType
+// NOTE 1: This enum just lists some common data encryption algorithms for convenience,
+// The rres packer tool and the engine-specific library are responsible to implement the desired ones,
+// NOTE 2: Some encryption algorithm could require/generate additional data (seed, salt, nonce, MAC...)
+// in those cases, that extra data must be appended to the original encrypted message and added to the resource data chunk
+// NOTE 3: rresResourceChunkInfo.cipherType is a byte-size value, limited to [0..255]
+typedef enum rresEncryptionType {
+ RRES_CIPHER_NONE = 0, // No data encryption
+ RRES_CIPHER_XOR = 1, // XOR encryption, generic using 128bit key in blocks
+ RRES_CIPHER_DES = 10, // DES encryption
+ RRES_CIPHER_TDES = 11, // Triple DES encryption
+ RRES_CIPHER_IDEA = 20, // IDEA encryption
+ RRES_CIPHER_AES = 30, // AES (128bit or 256bit) encryption
+ RRES_CIPHER_AES_GCM = 31, // AES Galois/Counter Mode (Galois Message Authentification Code - GMAC)
+ RRES_CIPHER_XTEA = 40, // XTEA encryption
+ RRES_CIPHER_BLOWFISH = 50, // BLOWFISH encryption
+ RRES_CIPHER_RSA = 60, // RSA asymmetric encryption
+ RRES_CIPHER_SALSA20 = 70, // SALSA20 encryption
+ RRES_CIPHER_CHACHA20 = 71, // CHACHA20 encryption
+ RRES_CIPHER_XCHACHA20 = 72, // XCHACHA20 encryption
+ RRES_CIPHER_XCHACHA20_POLY1305 = 73, // XCHACHA20 with POLY1305 for message authentification (MAC)
+ // TODO: Add additional encryption algorithm if required
+} rresEncryptionType;
+
+// TODO: rres error codes (not used at this moment)
+// NOTE: Error codes when processing rres files
+typedef enum rresErrorType {
+ RRES_SUCCESS = 0, // rres file loaded/saved successfully
+ RRES_ERROR_FILE_NOT_FOUND, // rres file can not be opened (spelling issues, file actually does not exist...)
+ RRES_ERROR_FILE_FORMAT, // rres file format not a supported (wrong header, wrong identifier)
+ RRES_ERROR_MEMORY_ALLOC, // Memory could not be allocated for operation.
+} rresErrorType;
+
+// Enums required by specific resource types for its properties
+//----------------------------------------------------------------------------------
+// TEXT: Text encoding property values
+typedef enum rresTextEncoding {
+ RRES_TEXT_ENCODING_UNDEFINED = 0, // Not defined, usually UTF-8
+ RRES_TEXT_ENCODING_UTF8 = 1, // UTF-8 text encoding
+ RRES_TEXT_ENCODING_UTF8_BOM = 2, // UTF-8 text encoding with Byte-Order-Mark
+ RRES_TEXT_ENCODING_UTF16_LE = 10, // UTF-16 Little Endian text encoding
+ RRES_TEXT_ENCODING_UTF16_BE = 11, // UTF-16 Big Endian text encoding
+ // TODO: Add additional encodings if required
+} rresTextEncoding;
+
+// TEXT: Text code language
+// NOTE: It could be useful for code script resources
+typedef enum rresCodeLang {
+ RRES_CODE_LANG_UNDEFINED = 0, // Undefined code language, text is plain text
+ RRES_CODE_LANG_C, // Text contains C code
+ RRES_CODE_LANG_CPP, // Text contains C++ code
+ RRES_CODE_LANG_CS, // Text contains C# code
+ RRES_CODE_LANG_LUA, // Text contains Lua code
+ RRES_CODE_LANG_JS, // Text contains JavaScript code
+ RRES_CODE_LANG_PYTHON, // Text contains Python code
+ RRES_CODE_LANG_RUST, // Text contains Rust code
+ RRES_CODE_LANG_ZIG, // Text contains Zig code
+ RRES_CODE_LANG_ODIN, // Text contains Odin code
+ RRES_CODE_LANG_JAI, // Text contains Jai code
+ RRES_CODE_LANG_GDSCRIPT, // Text contains GDScript (Godot) code
+ RRES_CODE_LANG_GLSL, // Text contains GLSL shader code
+ // TODO: Add additional code languages if required
+} rresCodeLang;
+
+// IMGE: Image/Texture pixel formats
+typedef enum rresPixelFormat {
+ RRES_PIXELFORMAT_UNDEFINED = 0,
+ RRES_PIXELFORMAT_UNCOMP_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
+ RRES_PIXELFORMAT_UNCOMP_GRAY_ALPHA, // 16 bpp (2 channels)
+ RRES_PIXELFORMAT_UNCOMP_R5G6B5, // 16 bpp
+ RRES_PIXELFORMAT_UNCOMP_R8G8B8, // 24 bpp
+ RRES_PIXELFORMAT_UNCOMP_R5G5B5A1, // 16 bpp (1 bit alpha)
+ RRES_PIXELFORMAT_UNCOMP_R4G4B4A4, // 16 bpp (4 bit alpha)
+ RRES_PIXELFORMAT_UNCOMP_R8G8B8A8, // 32 bpp
+ RRES_PIXELFORMAT_UNCOMP_R32, // 32 bpp (1 channel - float)
+ RRES_PIXELFORMAT_UNCOMP_R32G32B32, // 32*3 bpp (3 channels - float)
+ RRES_PIXELFORMAT_UNCOMP_R32G32B32A32, // 32*4 bpp (4 channels - float)
+ RRES_PIXELFORMAT_COMP_DXT1_RGB, // 4 bpp (no alpha)
+ RRES_PIXELFORMAT_COMP_DXT1_RGBA, // 4 bpp (1 bit alpha)
+ RRES_PIXELFORMAT_COMP_DXT3_RGBA, // 8 bpp
+ RRES_PIXELFORMAT_COMP_DXT5_RGBA, // 8 bpp
+ RRES_PIXELFORMAT_COMP_ETC1_RGB, // 4 bpp
+ RRES_PIXELFORMAT_COMP_ETC2_RGB, // 4 bpp
+ RRES_PIXELFORMAT_COMP_ETC2_EAC_RGBA, // 8 bpp
+ RRES_PIXELFORMAT_COMP_PVRT_RGB, // 4 bpp
+ RRES_PIXELFORMAT_COMP_PVRT_RGBA, // 4 bpp
+ RRES_PIXELFORMAT_COMP_ASTC_4x4_RGBA, // 8 bpp
+ RRES_PIXELFORMAT_COMP_ASTC_8x8_RGBA // 2 bpp
+ // TOO: Add additional pixel formats if required
+} rresPixelFormat;
+
+// VRTX: Vertex data attribute
+// NOTE: The expected number of components for every vertex attributes is provided as a property to data,
+// the listed components count are the expected/default ones
+typedef enum rresVertexAttribute {
+ RRES_VERTEX_ATTRIBUTE_POSITION = 0, // Vertex position attribute: [x, y, z]
+ RRES_VERTEX_ATTRIBUTE_TEXCOORD1 = 10, // Vertex texture coordinates attribute: [u, v]
+ RRES_VERTEX_ATTRIBUTE_TEXCOORD2 = 11, // Vertex texture coordinates attribute: [u, v]
+ RRES_VERTEX_ATTRIBUTE_TEXCOORD3 = 12, // Vertex texture coordinates attribute: [u, v]
+ RRES_VERTEX_ATTRIBUTE_TEXCOORD4 = 13, // Vertex texture coordinates attribute: [u, v]
+ RRES_VERTEX_ATTRIBUTE_NORMAL = 20, // Vertex normal attribute: [x, y, z]
+ RRES_VERTEX_ATTRIBUTE_TANGENT = 30, // Vertex tangent attribute: [x, y, z, w]
+ RRES_VERTEX_ATTRIBUTE_COLOR = 40, // Vertex color attribute: [r, g, b, a]
+ RRES_VERTEX_ATTRIBUTE_INDEX = 100, // Vertex index attribute: [i]
+ // TODO: Add additional attributes if required
+} rresVertexAttribute;
+
+// VRTX: Vertex data format type
+typedef enum rresVertexFormat {
+ RRES_VERTEX_FORMAT_UBYTE = 0, // 8 bit unsigned integer data
+ RRES_VERTEX_FORMAT_BYTE, // 8 bit signed integer data
+ RRES_VERTEX_FORMAT_USHORT, // 16 bit unsigned integer data
+ RRES_VERTEX_FORMAT_SHORT, // 16 bit signed integer data
+ RRES_VERTEX_FORMAT_UINT, // 32 bit unsigned integer data
+ RRES_VERTEX_FORMAT_INT, // 32 bit integer data
+ RRES_VERTEX_FORMAT_HFLOAT, // 16 bit float data
+ RRES_VERTEX_FORMAT_FLOAT, // 32 bit float data
+ // TODO: Add additional required vertex formats (i.e. normalized data)
+} rresVertexFormat;
+
+// FNTG: Font style
+typedef enum rresFontStyle {
+ RRES_FONT_STYLE_UNDEFINED = 0, // Undefined font style
+ RRES_FONT_STYLE_REGULAR, // Regular font style
+ RRES_FONT_STYLE_BOLD, // Bold font style
+ RRES_FONT_STYLE_ITALIC, // Italic font style
+ // TODO: Add additional font styles if required
+} rresFontStyle;
+
+//----------------------------------------------------------------------------------
+// Global variables
+//----------------------------------------------------------------------------------
+//...
+
+//----------------------------------------------------------------------------------
+// Module Functions Declaration
+//----------------------------------------------------------------------------------
+#ifdef __cplusplus
+extern "C" { // Prevents name mangling of functions
+#endif
+
+// Load only one resource chunk (first resource id found)
+RRESAPI rresResourceChunk rresLoadResourceChunk(const char *fileName, int rresId); // Load one resource chunk for provided id
+RRESAPI void rresUnloadResourceChunk(rresResourceChunk chunk); // Unload resource chunk from memory
+
+// Load multi resource chunks for a specified rresId
+RRESAPI rresResourceMulti rresLoadResourceMulti(const char *fileName, int rresId); // Load resource for provided id (multiple resource chunks)
+RRESAPI void rresUnloadResourceMulti(rresResourceMulti multi); // Unload resource from memory (multiple resource chunks)
+
+// Load resource(s) chunk info from file
+RRESAPI rresResourceChunkInfo rresLoadResourceChunkInfo(const char *fileName, int rresId); // Load resource chunk info for provided id
+RRESAPI rresResourceChunkInfo *rresLoadResourceChunkInfoAll(const char *fileName, unsigned int *chunkCount); // Load all resource chunks info
+
+RRESAPI rresCentralDir rresLoadCentralDirectory(const char *fileName); // Load central directory resource chunk from file
+RRESAPI void rresUnloadCentralDirectory(rresCentralDir dir); // Unload central directory resource chunk
+
+RRESAPI unsigned int rresGetDataType(const unsigned char *fourCC); // Get rresResourceDataType from FourCC code
+RRESAPI int rresGetResourceId(rresCentralDir dir, const char *fileName); // Get resource id for a provided filename
+ // NOTE: It requires CDIR available in the file (it's optinal by design)
+RRESAPI unsigned int rresComputeCRC32(unsigned char *data, int len); // Compute CRC32 for provided data
+
+// Manage password for data encryption/decryption
+// NOTE: The cipher password is kept as an internal pointer to provided string, it's up to the user to manage that sensible data properly
+// Password should be to allocate and set before loading an encrypted resource and it should be cleaned/wiped after the encrypted resource has been loaded
+// TODO: Move this functionality to engine-library, after all rres.h does not manage data decryption
+RRESAPI void rresSetCipherPassword(const char *pass); // Set password to be used on data decryption
+RRESAPI const char *rresGetCipherPassword(void); // Get password to be used on data decryption
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // RRES_H
+
+
+/***********************************************************************************
+*
+* RRES IMPLEMENTATION
+*
+************************************************************************************/
+
+#if defined(RRES_IMPLEMENTATION)
+
+// Boolean type
+#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800)
+ #include <stdbool.h>
+#elif !defined(__cplusplus) && !defined(bool)
+ typedef enum bool { false = 0, true = !false } bool;
+ #define RL_BOOL_TYPE
+#endif
+
+#include <stdlib.h> // Required for: malloc(), free()
+#include <stdio.h> // Required for: FILE, fopen(), fseek(), fread(), fclose()
+#include <string.h> // Required for: memcpy(), memcmp()
+
+//----------------------------------------------------------------------------------
+// Defines and Macros
+//----------------------------------------------------------------------------------
+//...
+
+//----------------------------------------------------------------------------------
+// Types and Structures Definition
+//----------------------------------------------------------------------------------
+//...
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+static const char *password = NULL; // Password pointer, managed by user libraries
+
+//----------------------------------------------------------------------------------
+// Module Internal Functions Declaration
+//----------------------------------------------------------------------------------
+// Load resource chunk packed data into our data struct
+static rresResourceChunkData rresLoadResourceChunkData(rresResourceChunkInfo info, void *packedData);
+
+//----------------------------------------------------------------------------------
+// Module Functions Definition
+//----------------------------------------------------------------------------------
+// Load one resource chunk for provided id
+rresResourceChunk rresLoadResourceChunk(const char *fileName, int rresId)
+{
+ rresResourceChunk chunk = { 0 };
+
+ FILE *rresFile = fopen(fileName, "rb");
+
+ if (rresFile == NULL) RRES_LOG("RRES: WARNING: [%s] rres file could not be opened\n", fileName);
+ else
+ {
+ RRES_LOG("RRES: INFO: Loading resource from file: %s\n", fileName);
+
+ rresFileHeader header = { 0 };
+
+ // Read rres file header
+ fread(&header, sizeof(rresFileHeader), 1, rresFile);
+
+ // Verify file signature: "rres" and file version: 100
+ if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100))
+ {
+ bool found = false;
+
+ // Check all available chunks looking for the requested id
+ for (int i = 0; i < header.chunkCount; i++)
+ {
+ rresResourceChunkInfo info = { 0 };
+
+ // Read resource info header
+ fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile);
+
+ // Check if resource id is the requested one
+ if (info.id == rresId)
+ {
+ found = true;
+
+ RRES_LOG("RRES: INFO: Found requested resource id: 0x%08x\n", info.id);
+ RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize);
+
+ // NOTE: We only load first matching id resource chunk found but
+ // we show a message if additional chunks are detected
+ if (info.nextOffset != 0) RRES_LOG("RRES: WARNING: Multiple linked resource chunks available for the provided id");
+
+ /*
+ // Variables required to check multiple chunks
+ int chunkCount = 0;
+ long currentFileOffset = ftell(rresFile); // Store current file position
+ rresResourceChunkInfo temp = info; // Temp info header to scan resource chunks
+
+ // Count all linked resource chunks checking temp.nextOffset
+ while (temp.nextOffset != 0)
+ {
+ fseek(rresFile, temp.nextOffset, SEEK_SET); // Jump to next linked resource
+ fread(&temp, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header
+ chunkCount++;
+ }
+
+ fseek(rresFile, currentFileOffset, SEEK_SET); // Return to first resource chunk position
+ */
+
+ // Read and resource chunk from file data
+ // NOTE: Read data can be compressed/encrypted, it's up to the user library to manage decompression/decryption
+ void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk
+ fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data)
+
+ // Get chunk.data properly organized (only if uncompressed/unencrypted)
+ chunk.data = rresLoadResourceChunkData(info, data);
+ chunk.info = info;
+
+ RRES_FREE(data);
+
+ break; // Resource id found and loaded, stop checking the file
+ }
+ else
+ {
+ // Skip required data size to read next resource info header
+ fseek(rresFile, info.packedSize, SEEK_CUR);
+ }
+ }
+
+ if (!found) RRES_LOG("RRES: WARNING: Requested resource not found: 0x%08x\n", rresId);
+ }
+ else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n");
+
+ fclose(rresFile);
+ }
+
+ return chunk;
+}
+
+// Unload resource chunk from memory
+void rresUnloadResourceChunk(rresResourceChunk chunk)
+{
+ RRES_FREE(chunk.data.props); // Resource chunk properties
+ RRES_FREE(chunk.data.raw); // Resource chunk raw data
+}
+
+// Load resource from file by id
+// NOTE: All resources conected to base id are loaded
+rresResourceMulti rresLoadResourceMulti(const char *fileName, int rresId)
+{
+ rresResourceMulti rres = { 0 };
+
+ FILE *rresFile = fopen(fileName, "rb");
+
+ if (rresFile == NULL) RRES_LOG("RRES: WARNING: [%s] rres file could not be opened\n", fileName);
+ else
+ {
+ rresFileHeader header = { 0 };
+
+ // Read rres file header
+ fread(&header, sizeof(rresFileHeader), 1, rresFile);
+
+ // Verify file signature: "rres" and file version: 100
+ if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100))
+ {
+ bool found = false;
+
+ // Check all available chunks looking for the requested id
+ for (int i = 0; i < header.chunkCount; i++)
+ {
+ rresResourceChunkInfo info = { 0 };
+
+ // Read resource info header
+ fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile);
+
+ // Check if resource id is the requested one
+ if (info.id == rresId)
+ {
+ found = true;
+
+ RRES_LOG("RRES: INFO: Found requested resource id: 0x%08x\n", info.id);
+ RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize);
+
+ rres.count = 1;
+
+ long currentFileOffset = ftell(rresFile); // Store current file position
+ rresResourceChunkInfo temp = info; // Temp info header to scan resource chunks
+
+ // Count all linked resource chunks checking temp.nextOffset
+ while (temp.nextOffset != 0)
+ {
+ fseek(rresFile, temp.nextOffset, SEEK_SET); // Jump to next linked resource
+ fread(&temp, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header
+ rres.count++;
+ }
+
+ rres.chunks = (rresResourceChunk *)RRES_CALLOC(rres.count, sizeof(rresResourceChunk)); // Load as many rres slots as required
+ fseek(rresFile, currentFileOffset, SEEK_SET); // Return to first resource chunk position
+
+ // Read and load data chunk from file data
+ // NOTE: Read data can be compressed/encrypted,
+ // it's up to the user library to manage decompression/decryption
+ void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk
+ fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data)
+
+ // Get chunk.data properly organized (only if uncompressed/unencrypted)
+ rres.chunks[0].data = rresLoadResourceChunkData(info, data);
+ rres.chunks[0].info = info;
+
+ RRES_FREE(data);
+
+ int i = 1;
+
+ // Load all linked resource chunks
+ while (info.nextOffset != 0)
+ {
+ fseek(rresFile, info.nextOffset, SEEK_SET); // Jump to next resource chunk
+ fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Read next resource info header
+
+ RRES_LOG("RRES: %c%c%c%c: Id: 0x%08x | Base size: %i | Packed size: %i\n", info.type[0], info.type[1], info.type[2], info.type[3], info.id, info.baseSize, info.packedSize);
+
+ void *data = RRES_MALLOC(info.packedSize); // Allocate enough memory to store resource data chunk
+ fread(data, info.packedSize, 1, rresFile); // Read data: propsCount + props[] + data (+additional_data)
+
+ // Get chunk.data properly organized (only if uncompressed/unencrypted)
+ rres.chunks[i].data = rresLoadResourceChunkData(info, data);
+ rres.chunks[i].info = info;
+
+ RRES_FREE(data);
+
+ i++;
+ }
+
+ break; // Resource id found and loaded, stop checking the file
+ }
+ else
+ {
+ // Skip required data size to read next resource info header
+ fseek(rresFile, info.packedSize, SEEK_CUR);
+ }
+ }
+
+ if (!found) RRES_LOG("RRES: WARNING: Requested resource not found: 0x%08x\n", rresId);
+ }
+ else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n");
+
+ fclose(rresFile);
+ }
+
+ return rres;
+}
+
+// Unload resource data
+void rresUnloadResourceMulti(rresResourceMulti multi)
+{
+ for (unsigned int i = 0; i < multi.count; i++) rresUnloadResourceChunk(multi.chunks[i]);
+
+ RRES_FREE(multi.chunks);
+}
+
+// Load resource chunk info for provided id
+RRESAPI rresResourceChunkInfo rresLoadResourceChunkInfo(const char *fileName, int rresId)
+{
+ rresResourceChunkInfo info = { 0 };
+
+ FILE *rresFile = fopen(fileName, "rb");
+
+ if (rresFile != NULL)
+ {
+ rresFileHeader header = { 0 };
+
+ fread(&header, sizeof(rresFileHeader), 1, rresFile);
+
+ // Verify file signature: "rres", file version: 100
+ if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100))
+ {
+ // Try to find provided resource chunk id and read info chunk
+ for (int i = 0; i < header.chunkCount; i++)
+ {
+ // Read resource chunk info
+ fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile);
+
+ if (info.id == rresId)
+ {
+ // TODO: Jump to next resource chunk for provided id
+ //if (info.nextOffset > 0) fseek(rresFile, info.nextOffset, SEEK_SET);
+
+ break; // If requested rresId is found, we return the read rresResourceChunkInfo
+ }
+ else fseek(rresFile, info.packedSize, SEEK_CUR); // Jump to next resource
+ }
+ }
+ else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n");
+
+ fclose(rresFile);
+ }
+
+ return info;
+}
+
+// Load all resource chunks info
+RRESAPI rresResourceChunkInfo *rresLoadResourceChunkInfoAll(const char *fileName, unsigned int *chunkCount)
+{
+ rresResourceChunkInfo *infos = { 0 };
+ unsigned int count = 0;
+
+ FILE *rresFile = fopen(fileName, "rb");
+
+ if (rresFile != NULL)
+ {
+ rresFileHeader header = { 0 };
+
+ fread(&header, sizeof(rresFileHeader), 1, rresFile);
+
+ // Verify file signature: "rres", file version: 100
+ if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100))
+ {
+ // Load all resource chunks info
+ infos = (rresResourceChunkInfo *)RRES_CALLOC(header.chunkCount, sizeof(rresResourceChunkInfo));
+ count = header.chunkCount;
+
+ for (unsigned int i = 0; i < count; i++)
+ {
+ fread(&infos[i], sizeof(rresResourceChunkInfo), 1, rresFile); // Read resource chunk info
+
+ if (infos[i].nextOffset > 0) fseek(rresFile, infos[i].nextOffset, SEEK_SET); // Jump to next resource
+ else fseek(rresFile, infos[i].packedSize, SEEK_CUR); // Jump to next resource
+ }
+ }
+ else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n");
+
+ fclose(rresFile);
+ }
+
+ *chunkCount = count;
+ return infos;
+}
+
+// Load central directory data
+rresCentralDir rresLoadCentralDirectory(const char *fileName)
+{
+ rresCentralDir dir = { 0 };
+
+ FILE *rresFile = fopen(fileName, "rb");
+
+ if (rresFile != NULL)
+ {
+ rresFileHeader header = { 0 };
+
+ fread(&header, sizeof(rresFileHeader), 1, rresFile);
+
+ // Verify file signature: "rres", file version: 100
+ if (((header.id[0] == 'r') && (header.id[1] == 'r') && (header.id[2] == 'e') && (header.id[3] == 's')) && (header.version == 100))
+ {
+ // Check if there is a Central Directory available
+ if (header.cdOffset == 0) RRES_LOG("RRES: WARNING: CDIR: No central directory found\n");
+ else
+ {
+ rresResourceChunkInfo info = { 0 };
+
+ fseek(rresFile, header.cdOffset, SEEK_CUR); // Move to central directory position
+ fread(&info, sizeof(rresResourceChunkInfo), 1, rresFile); // Read resource info
+
+ // Verify resource type is CDIR
+ if ((info.type[0] == 'C') && (info.type[1] == 'D') && (info.type[2] == 'I') && (info.type[3] == 'R'))
+ {
+ RRES_LOG("RRES: CDIR: Central Directory found at offset: 0x%08x\n", header.cdOffset);
+
+ void *data = RRES_MALLOC(info.packedSize);
+ fread(data, info.packedSize, 1, rresFile);
+
+ // Load resource chunk data (central directory), data is uncompressed/unencrypted by default
+ rresResourceChunkData chunkData = rresLoadResourceChunkData(info, data);
+ RRES_FREE(data);
+
+ dir.count = chunkData.props[0]; // File entries count
+
+ RRES_LOG("RRES: CDIR: Central Directory file entries count: %i\n", dir.count);
+
+ unsigned char *ptr = (unsigned char *)chunkData.raw;
+ dir.entries = (rresDirEntry *)RRES_CALLOC(dir.count, sizeof(rresDirEntry));
+
+ for (unsigned int i = 0; i < dir.count; i++)
+ {
+ dir.entries[i].id = ((int *)ptr)[0]; // Resource id
+ dir.entries[i].offset = ((int *)ptr)[1]; // Resource offset in file
+ // NOTE: There is a reserved integer value before fileNameSize
+ dir.entries[i].fileNameSize = ((int *)ptr)[3]; // Resource fileName size
+
+ // Resource fileName, NULL terminated and 0-padded to 4-byte,
+ // fileNameSize considers NULL and padding
+ memcpy(dir.entries[i].fileName, ptr + 16, dir.entries[i].fileNameSize);
+
+ ptr += (16 + dir.entries[i].fileNameSize); // Move pointer for next entry
+ }
+
+ RRES_FREE(chunkData.props);
+ RRES_FREE(chunkData.raw);
+ }
+ }
+ }
+ else RRES_LOG("RRES: WARNING: The provided file is not a valid rres file, file signature or version not valid\n");
+
+ fclose(rresFile);
+ }
+
+ return dir;
+}
+
+// Unload central directory data
+void rresUnloadCentralDirectory(rresCentralDir dir)
+{
+ RRES_FREE(dir.entries);
+}
+
+// Get rresResourceDataType from FourCC code
+// NOTE: Function expects to receive a char[4] array
+unsigned int rresGetDataType(const unsigned char *fourCC)
+{
+ unsigned int type = 0;
+
+ if (fourCC != NULL)
+ {
+ if (memcmp(fourCC, "NULL", 4) == 0) type = RRES_DATA_NULL; // Reserved for empty chunks, no props/data
+ else if (memcmp(fourCC, "RAWD", 4) == 0) type = RRES_DATA_RAW; // Raw file data, input file is not processed, just packed as is
+ else if (memcmp(fourCC, "TEXT", 4) == 0) type = RRES_DATA_TEXT; // Text file data, byte data extracted from text file
+ else if (memcmp(fourCC, "IMGE", 4) == 0) type = RRES_DATA_IMAGE; // Image file data, pixel data extracted from image file
+ else if (memcmp(fourCC, "WAVE", 4) == 0) type = RRES_DATA_WAVE; // Audio file data, samples data extracted from audio file
+ else if (memcmp(fourCC, "VRTX", 4) == 0) type = RRES_DATA_VERTEX; // Vertex file data, extracted from a mesh file
+ else if (memcmp(fourCC, "FNTG", 4) == 0) type = RRES_DATA_FONT_GLYPHS; // Font glyphs info, generated from an input font file
+ else if (memcmp(fourCC, "LINK", 4) == 0) type = RRES_DATA_LINK; // External linked file, filepath as provided on file input
+ else if (memcmp(fourCC, "CDIR", 4) == 0) type = RRES_DATA_DIRECTORY; // Central directory for input files relation to resource chunks
+ }
+
+ /*
+ // Assign type (unsigned int) FourCC (char[4])
+ if ((fourCC[0] == 'N') && (fourCC[1] == 'U') && (fourCC[2] == 'L') && (fourCC[3] == 'L')) type = RRES_DATA_NULL; // NULL
+ if ((fourCC[0] == 'R') && (fourCC[1] == 'A') && (fourCC[2] == 'W') && (fourCC[3] == 'D')) type = RRES_DATA_RAW; // RAWD
+ else if ((fourCC[0] == 'T') && (fourCC[1] == 'E') && (fourCC[2] == 'X') && (fourCC[3] == 'T')) type = RRES_DATA_TEXT; // TEXT
+ else if ((fourCC[0] == 'I') && (fourCC[1] == 'M') && (fourCC[2] == 'G') && (fourCC[3] == 'E')) type = RRES_DATA_IMAGE; // IMGE
+ else if ((fourCC[0] == 'W') && (fourCC[1] == 'A') && (fourCC[2] == 'V') && (fourCC[3] == 'E')) type = RRES_DATA_WAVE; // WAVE
+ else if ((fourCC[0] == 'V') && (fourCC[1] == 'R') && (fourCC[2] == 'T') && (fourCC[3] == 'X')) type = RRES_DATA_VERTEX; // VRTX
+ else if ((fourCC[0] == 'F') && (fourCC[1] == 'N') && (fourCC[2] == 'T') && (fourCC[3] == 'G')) type = RRES_DATA_FONT_GLYPHS; // FNTG
+ else if ((fourCC[0] == 'L') && (fourCC[1] == 'I') && (fourCC[2] == 'N') && (fourCC[3] == 'K')) type = RRES_DATA_LINK; // LINK
+ else if ((fourCC[0] == 'C') && (fourCC[1] == 'D') && (fourCC[2] == 'I') && (fourCC[3] == 'R')) type = RRES_DATA_DIRECTORY; // CDIR
+ */
+
+ return type;
+}
+
+// Get resource identifier from filename
+// WARNING: It requires the central directory previously loaded
+int rresGetResourceId(rresCentralDir dir, const char *fileName)
+{
+ int id = 0;
+
+ for (unsigned int i = 0, len = 0; i < dir.count; i++)
+ {
+ len = (unsigned int)strlen(fileName);
+
+ // NOTE: entries[i].fileName is NULL terminated and padded to 4-bytes
+ if (strncmp((const char *)dir.entries[i].fileName, fileName, len) == 0)
+ {
+ id = dir.entries[i].id;
+ break;
+ }
+ }
+
+ return id;
+}
+
+// Compute CRC32 hash
+// NOTE: CRC32 is used as rres id, generated from original filename
+unsigned int rresComputeCRC32(unsigned char *data, int len)
+{
+ static unsigned int crcTable[256] = {
+ 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
+ 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
+ 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
+ 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
+ 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
+ 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
+ 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
+ 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
+ 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
+ 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
+ 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
+ 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
+ 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
+ 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
+ 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
+ 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
+ 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
+ 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
+ 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
+ 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
+ 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
+ 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
+ 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
+ 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
+ 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
+ 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
+ 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
+ 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
+ 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
+ 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
+ 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
+ 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
+ };
+
+ unsigned int crc = ~0u;
+
+ for (int i = 0; i < len; i++) crc = (crc >> 8)^crcTable[data[i]^(crc&0xff)];
+
+ return ~crc;
+}
+
+// Set password to be used on data decryption
+void rresSetCipherPassword(const char *pass)
+{
+ password = pass;
+}
+
+// Get password to be used on data decryption
+const char *rresGetCipherPassword(void)
+{
+ if (password == NULL) password = "password12345";
+
+ return password;
+}
+
+//----------------------------------------------------------------------------------
+// Module Internal Functions Definition
+//----------------------------------------------------------------------------------
+// Load user resource chunk from resource packed data (as contained in .rres file)
+// WARNING: Data can be compressed and/or encrypted, in those cases is up to the user to process it,
+// and chunk.data.propCount = 0, chunk.data.props = NULL and chunk.data.raw contains all resource packed data
+static rresResourceChunkData rresLoadResourceChunkData(rresResourceChunkInfo info, void *data)
+{
+ rresResourceChunkData chunkData = { 0 };
+
+ // CRC32 data validation, verify packed data is not corrupted
+ unsigned int crc32 = rresComputeCRC32((unsigned char *)data, info.packedSize);
+
+ if ((rresGetDataType(info.type) != RRES_DATA_NULL) && (crc32 == info.crc32)) // Make sure chunk contains data and data is not corrupted
+ {
+ // Check if data chunk is compressed/encrypted to retrieve properties + data
+ if ((info.compType == RRES_COMP_NONE) && (info.cipherType == RRES_CIPHER_NONE))
+ {
+ // Data is not compressed/encrypted (info.packedSize = info.baseSize)
+ chunkData.propCount = ((unsigned int *)data)[0];
+
+ if (chunkData.propCount > 0)
+ {
+ chunkData.props = (unsigned int *)RRES_CALLOC(chunkData.propCount, sizeof(unsigned int));
+ for (unsigned int i = 0; i < chunkData.propCount; i++) chunkData.props[i] = ((unsigned int *)data)[i + 1];
+ }
+
+ int rawSize = info.baseSize - sizeof(int) - (chunkData.propCount*sizeof(int));
+ chunkData.raw = RRES_MALLOC(rawSize);
+ memcpy(chunkData.raw, ((unsigned char *)data) + sizeof(int) + (chunkData.propCount*sizeof(int)), rawSize);
+ }
+ else
+ {
+ // Data is compressed/encrypted
+ // We just return the loaded resource packed data from .rres file,
+ // it's up to the user to manage decompression/decryption on user library
+ chunkData.raw = RRES_MALLOC(info.packedSize);
+ memcpy(chunkData.raw, (unsigned char *)data, info.packedSize);
+ }
+ }
+
+ if (crc32 != info.crc32) RRES_LOG("RRES: WARNING: [ID %i] CRC32 does not match, data can be corrupted\n", info.id);
+
+ return chunkData;
+}
+
+#endif // RRES_IMPLEMENTATION