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-rw-r--r--src/entities/maresciallo.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/entities/maresciallo.h b/src/entities/maresciallo.h
index b853ef4..2d46eeb 100644
--- a/src/entities/maresciallo.h
+++ b/src/entities/maresciallo.h
@@ -11,7 +11,7 @@
#define MARESCIALLO_BULLET_COOLDOWN 3.0
#define MARESCIALLO_BULLET_DAMAGE 0.01
-#define MARESCIALLO_CHANGE_OF_HIT 10
+#define MARESCIALLO_GUN_TARGETING_SPEED 20.0
#define MARESCIALLO_MISSILE_COOLDOWN 5.0
@@ -19,6 +19,8 @@ typedef struct Maresciallo {
EntityFlyToPointInfo flyToPoint;
double timeSinceLastBulletShot;
double timeSinceLastMissileShot;
+
+ Vector3 gunTarget;
} Maresciallo;
void initMaresciallo(Entity * entity, Game * game);