diff options
Diffstat (limited to 'src/entities/soldato.c')
-rw-r--r-- | src/entities/soldato.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/entities/soldato.c b/src/entities/soldato.c index 74544aa..2cc0e07 100644 --- a/src/entities/soldato.c +++ b/src/entities/soldato.c @@ -3,6 +3,8 @@ void initSoldato(Entity * entity, Game * game) { entity->model = &game->assets.models[SOLDATO_ASSET]; + entity->collisionModel = entityCreateCollisionModel(*entity->model); + entity->transformedCollisionModel = entityCreateCollisionModel(*entity->model); setEntityRadius(entity); // Acceleration. @@ -46,9 +48,14 @@ void initSoldato(Entity * entity, Game * game) { void closeSoldato(Entity * entity) { if (entity->data != NULL) KF_FREE(entity->data); + + entityFreeCollisionModel(entity->collisionModel); + entityFreeCollisionModel(entity->transformedCollisionModel); } void updateSoldato(Game * game, Entity * entity) { + entityUpdateLastValues(entity); + Entity * player = getEntityFromWorld(game->world, 0); Soldato * data = (Soldato*)entity->data; @@ -57,6 +64,8 @@ void updateSoldato(Game * game, Entity * entity) { player->position, &data->flyToPoint ); + + entityCheckTransformedCollisionModel(entity); } void drawSoldato(Game * game, Entity * entity) { |