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-rw-r--r--src/entities/soldato.c18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/entities/soldato.c b/src/entities/soldato.c
new file mode 100644
index 0000000..c1903d4
--- /dev/null
+++ b/src/entities/soldato.c
@@ -0,0 +1,18 @@
+#include "soldato.h"
+#include "game.h"
+
+void initSoldato(Entity * entity, Game * game) {
+ entity->model = &game->assets.models[ANTIFA_SHIP_ASSET];
+ entity->velocity.angularVelocity = (AxisAngle){(Vector3){1.0, 1.0, 1.0}, 1.0};
+}
+
+void closeSoldato(Entity * entity) {
+}
+
+void updateSoldato(Game * game, Entity * entity, EntityId id) {
+ entityUpdateRotation(entity);
+}
+
+void drawSoldato(Game * game, Entity * entity, EntityId id) {
+ entityDraw(entity);
+}