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-rw-r--r--src/entityGrouping.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/entityGrouping.h b/src/entityGrouping.h
new file mode 100644
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--- /dev/null
+++ b/src/entityGrouping.h
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+#include "gameCommon.h"
+#include "entity.h"
+#include <raylib.h>
+
+#ifndef ENTITY_GROUPING_H
+#define ENTITY_GROUPING_H
+
+void addEntityGroupToWorld(Game * game, EntityId id, int groupSize, Vector3 position, Vector3 spacing);
+void addSoldatoGroupWithLeader(Game * game, EntityId leader, int groupSize, Vector3 position, Vector3 spacing);
+
+#endif