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Diffstat (limited to 'src/gameScreen.h')
-rw-r--r-- | src/gameScreen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gameScreen.h b/src/gameScreen.h index 92e6934..5637feb 100644 --- a/src/gameScreen.h +++ b/src/gameScreen.h @@ -32,6 +32,7 @@ typedef struct GameScreen { bool levelComplete; double timeAtLevelComplete; int lastLevel; + int nextLevelInsultNum; // Since the player entity gets reallocated each level we use this to remember its health. float healthAtLevelEnd; |