diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/entities/sergente.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/entities/sergente.c b/src/entities/sergente.c index e9b0b71..4830e1c 100644 --- a/src/entities/sergente.c +++ b/src/entities/sergente.c @@ -67,14 +67,14 @@ void drawSergente(Game * game, Entity * entity) { entityDraw(entity); // Test if facing player always. - DrawLine3D( - entity->position, - Vector3Add( - entity->position, - Vector3Scale(Vector3RotateByQuaternion((Vector3){0.0, 0.0, 1.0}, entity->rotation), 500.0) - ), - BLUE - ); + //DrawLine3D( + // entity->position, + // Vector3Add( + // entity->position, + // Vector3Scale(Vector3RotateByQuaternion((Vector3){0.0, 0.0, 1.0}, entity->rotation), 500.0) + // ), + // BLUE + //); // The fucking debug line. //DrawLine3D(entity->position, ((Sergente*)entity->data)->target, BLUE); |