From ef8583564b648f6fdda73711a18b469416c1fdfc Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Fri, 15 Dec 2023 12:06:51 -0700 Subject: Started working on the boss level --- src/game.c | 2 +- src/levels.c | 1 + src/levels.h | 2 +- src/levels/bossLevel.c | 28 ++++++++++++++++++++++++++++ src/levels/bossLevel.h | 11 +++++++++++ src/levelsInclude.h | 1 + 6 files changed, 43 insertions(+), 2 deletions(-) create mode 100644 src/levels/bossLevel.c create mode 100644 src/levels/bossLevel.h diff --git a/src/game.c b/src/game.c index df22769..ef61d45 100644 --- a/src/game.c +++ b/src/game.c @@ -33,7 +33,7 @@ void initGame(Game * game) { // Levels. initLevels(&game->levels); - startLevel(game, &game->levels, 10); + startLevel(game, &game->levels, 11); } void closeGame(Game * game) { diff --git a/src/levels.c b/src/levels.c index 525fa00..4035fdc 100644 --- a/src/levels.c +++ b/src/levels.c @@ -16,6 +16,7 @@ const LevelInfo levelInfoList[LEVELS_COUNT] = { (LevelInfo){initLevel9, closelevel9, updateLevel9}, (LevelInfo){initLevel10, closelevel10, updateLevel10}, (LevelInfo){initLevel11, closelevel11, updateLevel11}, + (LevelInfo){initBossLevel, closeBossLevel, updateBossLevel}, (LevelInfo){initTestLevel, closeTestLevel, updateTestLevel} }; diff --git a/src/levels.h b/src/levels.h index 1a9b577..9107715 100644 --- a/src/levels.h +++ b/src/levels.h @@ -5,7 +5,7 @@ #ifndef LEVELS_H #define LEVELS_H -#define LEVELS_COUNT 12 +#define LEVELS_COUNT 13 #define NO_LEVEL -1 diff --git a/src/levels/bossLevel.c b/src/levels/bossLevel.c new file mode 100644 index 0000000..6cdf486 --- /dev/null +++ b/src/levels/bossLevel.c @@ -0,0 +1,28 @@ +#include "bossLevel.h" +#include "game.h" +#include "entity.h" +#include "world.h" +#include "entityGrouping.h" + +// The b in boss stands for boobs and the ss is from your moms big sexy ass. + +void initBossLevel(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MUSSOLINI, (Vector3){0.0, 0.0, 1000.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closeBossLevel(Levels * levels) { +} + +bool updateBossLevel(Game * game, Levels * levels) { + return game->world.entitiesCount == 1; +} diff --git a/src/levels/bossLevel.h b/src/levels/bossLevel.h new file mode 100644 index 0000000..18a67bd --- /dev/null +++ b/src/levels/bossLevel.h @@ -0,0 +1,11 @@ +#include "gameCommon.h" +#include "levels.h" + +#ifndef BOSS_LEVEL_H +#define BOSS_LEVEL_H + +void initBossLevel(Game * game, Levels * levels); +void closeBossLevel(Levels * levels); +bool updateBossLevel(Game * game, Levels * levels); + +#endif diff --git a/src/levelsInclude.h b/src/levelsInclude.h index 2785926..1063204 100644 --- a/src/levelsInclude.h +++ b/src/levelsInclude.h @@ -10,5 +10,6 @@ #include "levels/level9.h" #include "levels/level10.h" #include "levels/level11.h" +#include "levels/bossLevel.h" // As you can tell I fucking hate your stupid fat ass -- cgit v1.2.3