From 97c711ab6b6823d09893582281203dcade1cfe9a Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Fri, 18 Aug 2023 00:38:54 -0600 Subject: Using random thingy instead --- src/entities/caporale.h | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) (limited to 'src/entities/caporale.h') diff --git a/src/entities/caporale.h b/src/entities/caporale.h index 3999436..effba16 100644 --- a/src/entities/caporale.h +++ b/src/entities/caporale.h @@ -8,22 +8,11 @@ #define CAPORALE_COOLDOWN 0.5 #define CAPORALE_BULLET_DAMAGE 0.01 -#define CAPORALE_TARGET_POINTER_DIS 10.0 +#define CAPORALE_CHANGE_OF_HIT 10 typedef struct Caporale { EntityFlyToPointInfo flyToPlayer; double timeSinceLastShot; - - bool initTarget; - Vector3 targetSetpoint; - Vector3 target; - Vector3 targetVelocity; - - PID aimXPID; - PID aimYPID; - PID aimZPID; - - Ray ray; } Caporale; void initCaporale(Entity * entity, Game * game); -- cgit v1.2.3