From 720467f4b295d86aac8acb75c78822c21fcba281 Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Wed, 11 Oct 2023 17:56:54 -0600 Subject: Fixed frame rate issue (should have fixed it a month ago) --- src/entities/generale.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/entities/generale.c') diff --git a/src/entities/generale.c b/src/entities/generale.c index c49faba..3cf9854 100644 --- a/src/entities/generale.c +++ b/src/entities/generale.c @@ -104,7 +104,7 @@ void updateGenerale(Game * game, Entity * entity) { if (data->targetNotSet) { getTargetGenerale(game, entity); data->targetNotSet = false; - } else if (Vector3Distance(entity->position, data->target) <= GENERALE_NEXT_POINT_THRESHOLD) + } else if (Vector3Distance(entity->position, data->target) <= GENERALE_NEXT_POINT_THRESHOLD * GetFrameTime()) getTargetGenerale(game, entity); entityFlyToPoint( -- cgit v1.2.3