From bbb2c70cd1a0603d57d0fc7615ad8994bfaf39bc Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Wed, 11 Oct 2023 18:54:50 -0600 Subject: Made player gun a bit better --- src/entities/generale.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/entities/generale.c') diff --git a/src/entities/generale.c b/src/entities/generale.c index 3cf9854..dff04be 100644 --- a/src/entities/generale.c +++ b/src/entities/generale.c @@ -75,7 +75,7 @@ void updateGeneraleLaser(Game * game, Entity * entity) { if (collision.hit) player->health -= t * GENERALE_LASER_DAMAGE; - printf("%d\n", collision.hit); + //printf("%d\n", collision.hit); } void drawGeneraleLaser(Entity * entity) { -- cgit v1.2.3