From 43e31b6e124da754ef928d22fbb9a1d7640aab4b Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Thu, 20 Jul 2023 03:08:57 -0600 Subject: New bullet system --- src/game.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index 5bf35c4..5141270 100644 --- a/src/game.c +++ b/src/game.c @@ -19,19 +19,19 @@ void initGame(Game * game) { // Camera. initPlayerCamera(&game->playerCamera); - - // Bullets. - initBullets(&game->bullets); // World. initWorld(&game->world); // Debug. - WorldEntry entries[] = { - (WorldEntry){ENTITY_ANTIFA, Vector3Zero(), QuaternionIdentity()}, - (WorldEntry){ENTITY_SOLDATO, (Vector3){0.0, 0.0, 10.0}, QuaternionIdentity()} + WorldEntry entries[101] = { + (WorldEntry){ENTITY_ANTIFA, Vector3Zero(), QuaternionIdentity()}, }; + for (int i = 1; i < 101; ++i) { + entries[i] = (WorldEntry){ENTITY_CAPORALE, (Vector3){0.0, 0.0, i*10}, QuaternionIdentity()}; + } + addEntriesToWorld( &game->world, game, @@ -42,7 +42,6 @@ void initGame(Game * game) { void closeGame(Game * game) { unloadAssets(&game->assets); - freeBullets(&game->bullets); freeWorld(&game->world); // Close window last. -- cgit v1.2.3