From f3f5fedbf591c10fa675a32103bab9480b42abe8 Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Tue, 18 Jul 2023 05:54:30 -0600 Subject: Bullet system added --- src/gameScreen.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/gameScreen.c') diff --git a/src/gameScreen.c b/src/gameScreen.c index 3282a8f..286a026 100644 --- a/src/gameScreen.c +++ b/src/gameScreen.c @@ -1,6 +1,7 @@ #include "gameScreen.h" #include "game.h" #include "world.h" +#include "bullets.h" void updateGameScreen(Game * game) { @@ -14,11 +15,15 @@ void updateGameScreen(Game * game) { BeginMode3D(game->playerCamera); - DrawGrid(500, 25.0); + DrawGrid(50, 25.0); + + //DrawSphereWires(Vector3Zero(), GAME_BOUNDS, 32, 32, WHITE); // Draw world. drawWorld(&game->world, game); + updateBullets(game, &game->bullets); + EndMode3D(); } -- cgit v1.2.3