From 2016fd3e8a39205843f770df7e80df27f720abad Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Mon, 18 Dec 2023 12:06:26 -0700 Subject: Health from last level now saved --- src/gameScreen.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/gameScreen.h') diff --git a/src/gameScreen.h b/src/gameScreen.h index 5890350..92e6934 100644 --- a/src/gameScreen.h +++ b/src/gameScreen.h @@ -33,6 +33,9 @@ typedef struct GameScreen { double timeAtLevelComplete; int lastLevel; + // Since the player entity gets reallocated each level we use this to remember its health. + float healthAtLevelEnd; + bool gameOver; double gameOverAt; -- cgit v1.2.3