From 5b03b11020a39790b81a00cf5cae8f04bc4caffa Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Mon, 2 Oct 2023 11:51:45 -0600 Subject: Started using the level handler --- src/levels/level1.c | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/levels/level1.c (limited to 'src/levels/level1.c') diff --git a/src/levels/level1.c b/src/levels/level1.c new file mode 100644 index 0000000..eb9695e --- /dev/null +++ b/src/levels/level1.c @@ -0,0 +1,26 @@ +#include "level1.h" +#include "game.h" +#include "world.h" +#include "entity.h" + +void initLevel1(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MUSSOLINI, (Vector3){0.0, 0.0, 200.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closelevel1(Levels * levels) { +} + +bool updateLevel1(Game * game, Levels * levels) { + return false; +} + -- cgit v1.2.3