From 2bd87ba9d98973e59e89fab4be60ce4ef4cf95ae Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Mon, 2 Oct 2023 21:27:41 -0600 Subject: Now using the level handler --- src/levels/testLevel.c | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 src/levels/testLevel.c (limited to 'src/levels/testLevel.c') diff --git a/src/levels/testLevel.c b/src/levels/testLevel.c new file mode 100644 index 0000000..f036b1f --- /dev/null +++ b/src/levels/testLevel.c @@ -0,0 +1,25 @@ +#include "testLevel.h" +#include "game.h" +#include "world.h" + +void initTestLevel(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MUSSOLINI, (Vector3){0.0, 0.0, 200.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closeTestLevel(Levels * levels) { +} + +bool updateTestLevel(Game * game, Levels * levels) { + return false; +} + -- cgit v1.2.3