From 028880ad2c3c3906ce1f1bc801cf9f1ea41ad8eb Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Fri, 8 Dec 2023 17:21:32 -0700 Subject: Started level 8 --- src/levels/level8.c | 26 ++++++++++++++++++++++++++ src/levels/level8.h | 11 +++++++++++ 2 files changed, 37 insertions(+) create mode 100644 src/levels/level8.c create mode 100644 src/levels/level8.h (limited to 'src/levels') diff --git a/src/levels/level8.c b/src/levels/level8.c new file mode 100644 index 0000000..b132c76 --- /dev/null +++ b/src/levels/level8.c @@ -0,0 +1,26 @@ +#include "level8.h" +#include "game.h" +#include "world.h" +#include "entity.h" +#include "entityGrouping.h" + +void initLevel8(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_GENERALE, (Vector3){0.0, 0.0, 300.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closelevel8(Levels * levels) { +} + +bool updateLevel8(Game * game, Levels * levels) { + return game->world.entitiesCount == 1; +} diff --git a/src/levels/level8.h b/src/levels/level8.h new file mode 100644 index 0000000..b2bbdc9 --- /dev/null +++ b/src/levels/level8.h @@ -0,0 +1,11 @@ +#include "gameCommon.h" +#include "levels.h" + +#ifndef LEVEL8_H +#define LEVEL8_H + +void initLevel8(Game * game, Levels * levels); +void closelevel8(Levels * levels); +bool updateLevel8(Game * game, Levels * levels); + +#endif -- cgit v1.2.3