From 31e5ed2ec9fbc28b9695db20462228a52696e6aa Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Fri, 24 Nov 2023 22:14:08 -0700 Subject: Started level 3 --- src/levels/level3.c | 28 ++++++++++++++++++++++++++++ src/levels/level3.h | 11 +++++++++++ 2 files changed, 39 insertions(+) create mode 100644 src/levels/level3.c create mode 100644 src/levels/level3.h (limited to 'src/levels') diff --git a/src/levels/level3.c b/src/levels/level3.c new file mode 100644 index 0000000..d8a8e4a --- /dev/null +++ b/src/levels/level3.c @@ -0,0 +1,28 @@ +#include "level3.h" +#include "game.h" +#include "world.h" + +void initLevel3(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_CAPORALE, (Vector3){0.0, 0.0, 100.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closelevel3(Levels * levels) { + +} + +bool updateLevel3(Game * game, Levels * levels) { + if (game->world.entitiesCount == 1) + return true; + + return false; +} diff --git a/src/levels/level3.h b/src/levels/level3.h new file mode 100644 index 0000000..85501a6 --- /dev/null +++ b/src/levels/level3.h @@ -0,0 +1,11 @@ +#include "gameCommon.h" +#include "levels.h" + +#ifndef LEVEL3_H +#define LEVEL3_H + +void initLevel3(Game * game, Levels * levels); +void closelevel3(Levels * levels); +bool updateLevel3(Game * game, Levels * levels); + +#endif -- cgit v1.2.3