From 5627fd8128957710c6f16330b2bc1bc3251c5355 Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Sat, 4 Nov 2023 20:25:08 -0600 Subject: Getting it ready for real level making --- src/levels/level1.c | 2 +- src/levels/testLevel.c | 11 ++++++++--- 2 files changed, 9 insertions(+), 4 deletions(-) (limited to 'src/levels') diff --git a/src/levels/level1.c b/src/levels/level1.c index f97c663..ef40174 100644 --- a/src/levels/level1.c +++ b/src/levels/level1.c @@ -6,7 +6,7 @@ void initLevel1(Game * game, Levels * levels) { WorldEntry entries[2] = { (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, - (WorldEntry){ENTITY_SERGENTE, (Vector3){0.0, 10.0, 500.0}, QuaternionIdentity()} + (WorldEntry){ENTITY_SOLDATO, (Vector3){0.0, 10.0, 50.0}, QuaternionIdentity()} }; addEntriesToWorld( diff --git a/src/levels/testLevel.c b/src/levels/testLevel.c index f036b1f..dbec99b 100644 --- a/src/levels/testLevel.c +++ b/src/levels/testLevel.c @@ -3,11 +3,16 @@ #include "world.h" void initTestLevel(Game * game, Levels * levels) { - WorldEntry entries[] = { - (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, - (WorldEntry){ENTITY_MUSSOLINI, (Vector3){0.0, 0.0, 200.0}, QuaternionIdentity()} + int i; + + WorldEntry entries[21] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()} }; + for (i = 1; i < 21; ++i) { + entries[i] = (WorldEntry){ENTITY_SOLDATO, (Vector3){0.0, 10.0, i * 10.0 + 50.0}, QuaternionIdentity()}; + } + addEntriesToWorld( &game->world, game, -- cgit v1.2.3