From f7392070995ad077dcaa387469934325e8e5c067 Mon Sep 17 00:00:00 2001 From: nathansmithsmith Date: Thu, 7 Dec 2023 13:40:04 -0700 Subject: Added level 7 --- src/levels/level7.c | 29 +++++++++++++++++++++++++++++ src/levels/level7.h | 11 +++++++++++ 2 files changed, 40 insertions(+) create mode 100644 src/levels/level7.c create mode 100644 src/levels/level7.h (limited to 'src/levels') diff --git a/src/levels/level7.c b/src/levels/level7.c new file mode 100644 index 0000000..2b2ad61 --- /dev/null +++ b/src/levels/level7.c @@ -0,0 +1,29 @@ +#include "level7.h" +#include "game.h" +#include "entityGrouping.h" +#include "entity.h" +#include "world.h" + +void initLevel7(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MARESCIALLO, (Vector3){800.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MARESCIALLO, (Vector3){-2000.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MARESCIALLO, (Vector3){0.0, 2000.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_MARESCIALLO, (Vector3){0.0, -800.0, 0.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); +} + +void closelevel7(Levels * levels) { +} + +bool updateLevel7(Game * game, Levels * levels) { + return game->world.entitiesCount == 1; +} diff --git a/src/levels/level7.h b/src/levels/level7.h new file mode 100644 index 0000000..c068f37 --- /dev/null +++ b/src/levels/level7.h @@ -0,0 +1,11 @@ +#include "gameCommon.h" +#include "levels.h" + +#ifndef LEVEL7_H +#define LEVEL7_H + +void initLevel7(Game * game, Levels * levels); +void closelevel7(Levels * levels); +bool updateLevel7(Game * game, Levels * levels); + +#endif -- cgit v1.2.3